Game Development: I Built a Game Empire

Chapter 74



With Chen Xu's official blog coming out, players who paid attention to "Three Kingdoms" were first excited.

It's even a benefit again!

But then when I saw the limerick poem behind Chen Xu, I instantly burst into laughter.

It's been a few hours since "Three Kingdoms" was launched, and basically the first batch of players who entered the game have almost figured out a general rule of the game.

Including the skills of each general, it can be regarded as a big difference that they already understand.

Looking at Chen Xu's limerick, it instantly reminded them of the situation when the picture happened in the game.

"Haha, I'm laughing to death!

"No, no, is there really a non-chief who is in this situation?"

"Huang Gai went out with a crossbow, bitter meat three times and six flashes, hahaha, I'm happy to die, if you really have such a Huang Gai, how miserable it is!"

"Don't say it, is there only Huang Gai miserable in this limerick poem?"

"But I think the worst thing should be Zhuge ? stargazing and lightning split himself, this has to be a bit more back!"

"Haha, I strongly recommend you to take a look at the previous video of "Three Kingdoms", an employee in Chen Xu's company, when he played "Three Kingdoms" live, he was stargazing and lightning to split himself. "

Most of the time, players feel a certain distance from the game designer.

And with Chen Xu's official blog on the official blog, it also shortened the distance between himself and the player.

This is also something that Chen Xu has always wanted to do.

Including before this, Chen Qingzhu was live in the experience area, and he also participated in it, mainly because he didn't want to give players a feeling that he was far away from players.

As for the player's strong request for him to show his face at that time, it was not that he was shy or anything, but he simply wanted to sell more guanzi and be able to pull a few more tickets for the game when the time came.

..................

With the launch of "Three Kingdoms", a group of gamers also quickly carried out a fermentation.

And compared to "Genki Knight", a game developed by Chen Xu before.

"Three Kingdoms" also has a unique attribute, that is, it has a certain party attribute.

Because the game itself is positioned as a board game.

Therefore, compared with "Genki Knight", "Three Kingdoms Killing" is more suitable for offline or acquaintance players, who can kill together in groups of three or five.

This game, in particular, also has a certain element of luck, and it is easy to have some interesting situations.

In a dormitory at a school.

Someone is lying on the bed, someone is sitting in the seat below.

"Eh, have you played "Three Kingdoms Killing"?

"Why don't you play, Zhuge Liang is invincible, and the stargazing and selection of cards are all your own. "

"I've heard about this game too, is it that fun?"

"It's fun, it's not fun, and it's very simple, download it and play it together!"

"Yes,It's not big anyway.,You download it and try it.,And this game is very conscientious.,All generals are free to use.,Now it's just open and give free generals skins!"

"Really? I'll download it and give it a try. "

"Hurry, hurry!"

"No, it seems that 5 people can play this game, and we don't have enough people!"

"Pull one in the bedroom next door, Lao Wang also seems to play, you go through the novice tutorial first, I'll call Lao Wang." "

..................

In a restaurant, a group of people are waiting for food to be served.

"I knew I wouldn't come to this store, and the food was served so slowly!"

"It's a bit slow, I've booked it in advance, and now it's almost 20 minutes, and a plate of peanuts and cucumbers has come up!"

"Why don't you play "Three Kingdoms", this game is very fun!"

"The one you secretly played with this afternoon?"

"What does it mean to play secretly? It is called low-key play!"

"Okay, don't be poor, is this game so fun?"

"It's that fun? Absolutely! Come on, I'll teach you how to play!"

..................

Compared with "Genki Knight", the impact of today's "Three Kingdoms" is even more rapid.

Especially the fermentation of a hot word-of-mouth.

The original "Genki Knight" itself Nebula Games did not have much capital.

So in the early days of the launch, it didn't show much power.

surpassed Tenghua Youzifang's "City of Legends" on the same day, just because the opponent's game was really not enough to play.

Because the potential of "Genki Knight" itself is definitely not what it showed on the first day.

It seems that the follow-up "Genki Knight" is operating well, and the daily turnover in the first month of the whole is about the same.

But in reality, it just didn't bring out the potential of the game as a whole in the first place.

After all, the profit point of "Genki Knight" is actually not much different from selling games.

Old players can't find a place to spend money if they want to pay for a second time without new content.

It's just that because of the previous strength of Fengyun Games, the game was not able to be rolled out at one time, resulting in this slow climb.

But "Three Kingdoms" is completely different.

Fengyun Games now has a successful launch of "Genki Knight".

A corresponding promotion is fully capable of doing it.

In addition, the gameplay of the Three Kingdoms itself is the rules of the board game, which is simple and easy to understand, with a certain degree of competition and entertainment, and can be called suitable for all ages.

Compared to what "Genki Knight" really has to say, if the player has a handicapped hand, it is actually difficult to play.

Even "Genki Knight" has greatly reduced the difficulty for players to get started.

But handicapped players are real, and there's no way around it.

"Three Kingdoms" is different, as long as the player has language comprehension ability, then he can quickly get started with "Three Kingdoms".

Masters have master's gameplay, and ordinary entertainment players also have a gameplay of entertainment players.

Coupled with the fact that it also has an attribute of a party, this made "Three Kingdoms" quickly popular.

And the first to bear the brunt of the impact are the major manufacturers who develop games in the Three Kingdoms category.

Some of them are based on MMORPG and other gameplay, but card games, especially the Three Kingdoms card games with a TCG gameplay mode like this, are really bad.

As the popularity of "Three Kingdoms" continues to soar.

The daily activity and revenue of these card games have taken a big dive.

Naturally, those game manufacturers and game designers are also in the same bag.

But there is not a little solution.

Move a set according to "Three Kingdoms"?

Actually, it's not a big deal, but it takes time, especially if you move, you can't just move it all, you have to change the skin, right?

And that's not even the most critical thing.

The most critical point is that "Three Kingdoms" is a game committee expedition.

At this juncture, you go to move.

That's the official face, do you want to get mixed up in the game circle?

Countless game designers and game manufacturers are as anxious as ants on a hot pot.

But there is nothing to be done.

No way!

I can't copy it, but I can't do it at all, so I can only watch "Three Kingdoms Kill" continue to absorb players who love the Three Kingdoms and grow itself little by little.

Between two fires!

All game manufacturers and game designers have these four words popping up in their minds.


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