Game Development: I Built a Game Empire

Chapter 104



Attack type, armor type, including a skill for each class, and the associated stats.

Even if Chen Xu used a memory potion in this piece, it still took about three days.

During this period, Qin Yi also built a data model according to a request given by Chen Xu.

For example, the attack types in Warcraft have a normal atmosphere, piercing, hero, chaos, siege, magic, and skill, and the armor is also divided into light, medium, heavy, strengthened, and hero and no armor.

One of the damage models is Qin Yi's work during this time.

Including the numerical system of the balance part, Chen Xu also let Qin Yi contact him little by little, and then go to learn.

As for Zhao Shan and Chen Qingzhu, they are making art content in "Warcraft".

The main characters in the game, such as Arthas, Illidan, Tyrande, Sylvanas, and Gianna, are naturally in charge of Chen Xu himself.

Although in the game, the models of these characters are really miserable from Chen Xu's current eyes.

But if you just look at the concept of the original painting, no matter what period it is, it is definitely a first-class touch.

But there's more to the game than just these main characters.

Ordinary classes, such as Terran soldiers, orc soldiers, and undead ghouls, all require art production.

In addition, it is the operation of the game and the interaction with the UI.

While there is no doubt about the design philosophy of Warcraft, there are some things that could be improved due to the technical reasons of previous lives.

The interactive experience of players is one of them.

In the previous life, "Warcraft" did not support player custom modifications.

For example, items in the Hero's inventory require numeric keys on the keypad.

This design is mainly due to the fact that there is a function of formation in Warcraft, and the number keys on the letter keys are reserved for formation.

Therefore, the inventory can only be used with the keypad.

But for most ordinary players, this design is actually quite awkward.

There are also a lot of these contents in the previous life "Warcraft".

It was all limited by the game development technology at that time, and now Chen Xu naturally has to do it more seriously, correct these shortcomings, and make the whole game more perfect.

As for the plot of the game, Chen Xu hasn't done it yet, because this part is not very urgent.

The display of the entire plot is also based on the framework of the entire game in the game.

At present, one of the main directions of cost demand is placed in the most important link of "Warcraft".

It is also the content that "Warcraft" in the previous life was able to endure for a long time, and even more than ten years later, there are still countless players immersed in this game.

That's Warcraft's map editor.

In one sentence, Warcraft is a masterpiece and groundbreaking RTS game.

And the map editor of "Warcraft" gives "Warcraft" more possibilities.

How many players have come into contact with Warcraft is not from the campaign, not from the RTS gameplay, but from the interesting RPG maps.

Guarding the Sword Pavilion, Guarding Athena, 3C, Fantasy Cao Cao's Biography, Rich Armor World.

There are even classic games such as "DOTA", especially "DOTA", which can be said to be inseparable from this game in the MOBA era after the previous life.

In the previous life, Blizzard created the map editor, but it was really just a small addition to the content of Warcraft, and did not realize what a great thing it was.

That's why there was a copyright dispute between Blizzard and Ice Frog over DOTA.

Knowing these contents, Chen Xu naturally wouldn't despise the map editor in Warcraft.

I want to do my best to make it more perfect.

After all, in the previous life, with the development of the times, the map editor of "Warcraft" was actually made by the folk god players, and several versions were changed and some more content was added.

In addition to the heroes, troops, buildings and other elements in the game and the content of various attributes.

It also includes a shaping of the game map.

Woods, water, rocks, in addition to the game also has a setting of weather and time, and the time factor can also cause a state of neutral monsters, awakening or sleeping, including a visual field of view in the game, which is different during the day and night.

With the advancement of time, Chen Xu improved the content of the game little by little.

In addition, he is also in charge of reviewing some conceptual original painting manuscripts submitted by Zhao Shan and Chen Qingzhu, and first produces an original painting.

It can be said that Chen Xu's work during this period is also quite heavy.

Including the output of the model and the corresponding action design, Chen Xu needs to give a detailed index here, otherwise it will be difficult to produce.

Inside the studio of Fengyun Games.

Zhao Shan and Chen Qingzhu are working on the optimization and coloring of an original line drawing.

"Mr. Chen's game this time is a little different! Dwarves, elves, orcs, and undead, as well as goblins, elemental creatures, there are so many different races!" Zhao Shan let out a burst of emotion.

"Yes, and there are a lot of types of buildings in the game!" Chen Qingzhu nodded lightly.

"But there is so much content involved, I just don't know what the plot will be like, it seems that most of the RTS on the market don't seem to have any plots. Zhao Shan was also a little curious.

"I don't know, but Mr. Chen definitely has his own ideas. Chen Qingzhu actually had some doubts in his heart.

"Regardless of the plot, this RTS can definitely become a classic!" staring at the two dark circles under his eyes, Qin Yi next to him had just finished entering a data, and he was very excited.

"Is it so exaggerated?" Hearing Qin Yi's words, Zhao Shan and Chen Qingzhu were a little surprised.

Although they have confidence in the game they developed, after all, the finished product has not yet come out, and no one can say what it will be.

"You don't understand the production of data content, how can you say it? This game comes out, whether it is domestic or foreign, RTS is the first in our "Warcraft", and no one dares to say second!" Qin Yi looked excited.

In the past few days, he has been building a numerical model, coupled with the numerical filling task given to him by Chen Xu, and his whole person has been completely convinced.

Although what Chen Xu gave him was basically a form, as a game practitioner, although he had not officially obtained the title of game designer, Qin Yi could see a little bit of it.

Compared with the rest of the RTS on the market, in terms of game content, Qin Yi dares to say that none of them can be played.

"Okay, don't blow it, it's still early before the game is finished!" Chen Xu, who came out of the office, heard Qin Yi shouting over there.

With a hint of a smile, Chen Xu walked in front of everyone, and then handed over the sorted line draft to Zhao Shan and Chen Qingzhu.

"The line drawings of the main characters in the game have been completed, and the subsequent coloring will be done according to my requirements. Chen Xu said to Zhao Shan and Chen Qingzhu.

took the thick line draft from Chen Xu's hand, and looked at the picture on the first manuscript paper, and the eyes of the two people widened the boss in amazement.

"Oh my God!"


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