Chapter 572: Chapter 521 Michael Jackson Playing Moonwalker Part 2
Michael then finished his call. After some time, he was finally done and went back to his room for another gaming session with Moonwalker. He continued at Chapter 4, eager to dive back in. When Chapter 4 loaded, Michael leaned forward with anticipation.
Then a cutscene happened. Michael was striking the pompadour enemies, but when he kicked them with his moonlight power, they didn't flinch — they had a fire shield around them. Moonwalker in the game held his hat and said in text,
"This is gonna be a problem. They have flame shields, and my normal attacks can't damage them. I need a new weapon."
Moonwalker then danced and drew his blue tie, coating it with his moonlight energy. Then the tie became hard, glowing with power. Moonwalker said,
"AWW!"
He flaunted the blue tie coated with moon magic like a sword. A prompt appeared:
"Press R2 to use Moonwalker Stylish Sword to penetrate enemies with Magic Barrier."
Michael eagerly pressed R2. Moonwalker slashed, cracking the enemy's barrier and defeating them! But the attack was slower than normal — Michael realized timing was everything.
He advanced through the level, memorizing enemy patterns, dodging flame trails, and using his tie sword only when needed. Finally, he reached the boss: the man from earlier with the flying motorcycle. It was time for a showdown.
The boss summoned a flame guitar, breathing fire.
"You will not pass!"
He shredded his guitar in a rockabilly dance. The boss fight began — Yuji - Rockabilly Flame!
Yuji's attacks were wild: flame breath, guitar slashes, rockabilly steps that summoned fire underfoot. The stage pulsed with electric guitar riffs, and the floor glowed under Yuji's feet as he danced. Michael focused, weaving between attacks, eyes locked on the screen, using Moonlight Remnant to teleport at key moments. His hands flew over the controller, timing every dodge with precision, heart racing as the boss's health bar dwindled. When Yuji was at 10% health, a cutscene triggered.
Moonwalker shouted,
"AWW!"
A button prompt flashed: Circle, Circle, Square, Triangle, L1. Michael's fingers flew, executing the sequence with perfect timing. Moonwalker danced in a final flourish, spinning and flipping midair, light trails swirling around him as he slashed Yuji with his glowing tie in a brilliant arc. Sparks flew on impact, and the screen vibrated slightly, emphasizing the force of the blow. Michael let out an excited laugh, feeling the rush of nailing the finisher, eyes glued to the screen as the final animation played out.
After Yuji is defeated, Moonwalker triumphantly moonwalks his way toward Mr. Big's HQ, his glowing shoes leaving trails of blue light across the screen, each step pulsing in time with the music. The camera pans dramatically, showing the looming fortress in the distance as Michael, in real life, leans forward with a grin, whispering, "Here we go."
Stage 5 began: Mr. Big's HQ. Soldiers swarmed, lasers lined the corridors, alarms blared. At last, the final boss appeared — Mr. Big transformed into a giant evil robot. Moonwalker spun, summoning a blue tornado, and transformed into Big Moonwalker, now with a shimmering mask. He struck a dynamic pose, feet sliding smoothly into place, and shouted with fierce energy, "HOOO!"
Michael laughed aloud,
"Hahaha, this is so good!"
The battle shifted to turn-based combat — unexpected but thrilling. Michael strategized carefully, weighing each attack and block, watching animations play out with tension. But midway, Mr. Big roared, shaking the screen, forcing the mode to shift into a fast-paced fighting game. Michael grinned wide, leaning closer, eyes darting over the screen, fingers dancing rapidly across the buttons. The music surged, lights flashed, and combos flew as Michael expertly attacks and dodges. Finally, with one last dazzling combo, Moonwalker defeated Mr. Big, sending the villain crashing back in an explosion of pixelated light.
Mr. Big screamed,
"Damn you, Moonwalker!"
Big Moonwalker danced, his finger summoning a moonlight beam cannon. He posed, shouted,
"HOOOW!"
and fired a massive blast, obliterating Mr. Big in a brilliant explosion of light and color. The screen shook, pixel particles rained down, and triumphant music swelled as Michael cheered in real life. Suddenly, small robots with Z-helmets and gray capes streaked across the sky, forming a glowing Z — a hidden Zabo-man easter egg, sparkling for a moment before vanishing.
The ending cutscene rolled:
"Moonwalker finally beat Mr. Big, and now Moon City is at peace. But does the peace last long? We never know."
Moonwalker soared across the sky, spun in a radiant 360, and struck his iconic pose, shouting,
"HOOOW!"
The words The End! appeared.
Michael leaned back, breathless. He glanced at the clock — over six hours had flown by. "Honestly, it's really fun. Six hours, huh? I'm already loving this." After the credits rolled, a surprise appeared: Hard Mode Unlocked. Michael smirked, "Maybe in the future I'll try Hard Mode…" He stretched, arms reaching overhead, feeling the satisfying ache of a long, immersive session. Outside the window, the sky was turning deep orange with the setting sun. Michael let out a small laugh, shaking his head. "Maybe after resting, I'll play another game — but let's call Zaboru first. Let's hope he answers." With a playful grin, he picked up his expensive cross-country phone — the kind of luxury only Michael could casually afford — and dialed, excitement flickering in his eyes.
In Japan, Zaboru was buried in work for the September release when his phone rang. "Yes, Zaboru Renkonan here." Michael's voice came through, warm and playful, "Hahaha, I knew you'd be in your office even though it's the weekend. Anyway, thanks a lot, Zaboru! Your game Moonwalker is really great!" Zaboru grinned, pride bubbling up in his chest. "Glad you love it, Michael."
Eagerly, Michael asked, "Will there be a sequel for this game?" Zaboru chuckled softly, tapping a pen on his desk. "Well, only time can tell." Then Michael's next words caught Zaboru off guard, lighting up his mind: "Hey, are you interested in creating a movie based on this game?" Zaboru blinked in surprise, memories flickering back to the original Moonwalker movie. It hadn't aged well… but maybe, just maybe, they could make something amazing this time.
"Hmm, I think for a movie, I won't say no — but it'll need careful preparation." Michael laughed brightly. "Don't worry, I'll handle the budget! Anyway, see you later, and thanks again. We should talk more soon." Zaboru smiled, feeling both amused and honored, a quiet laugh escaping him. "Sure thing, Michael."
Zaboru leaned back in his chair, grinning. To have his childhood idol personally thank him — it was unreal. "Heheh, it's really a great feeling to be recognized by your idol, huh?" he murmured to himself, still smiling. He chuckled, shook his head, and turned back to his work. September's release was waiting, and beyond that, a trip to the USA for the Windows 94 exhibition, where ZAGE's next game, Diablo, would be revealed.
To be continued…
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