Void Requiem: Rise of the Godborn

Chapter : Void Requiem Codex



> "In a realm where gods fall and mortals rise, only one truth remains: sacrifice carves destiny."

Welcome to Void Requiem: Rise of the Godborn, a dark epic fantasy saga of divine betrayal, cursed power, and the rise of a forgotten god. This Codex serves as your guide through the mythos, systems, realms, and key characters of the war-torn universe where Matt Salurga walks the edge of salvation and destruction.

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CHARACTERS

MATT SALURGA – "THE VOIDBORN"

> "Even the gods fear a soul that remembers."

Age: 20

Personality: Quiet, calculating, guarded — but deep down, compassionate. Slow to trust but fiercely loyal.

Core Traits:

-Trauma-burdened (carries survivor's guilt from Nyuga)

-Seeker of truth and justice

-Struggles between wrath (Void) and purpose (Hope)

Combat Style:

Tactical and reactive

Hybrid sword & VOID burst combat

Uses environment as extension of weapon

Big Arcs:

-Memory recovery

-Control vs. corruption

-Romance slow-burn with Mailane

-Final moral test: kill the gods or remake the world

Relationships:

-Amiya: mother figure / moral compass

-Grey/Sam: human anchors to peace

-Mailane: emotional balance, fate-changer

Foreshadowed Fate:

-Either Void Ascension (apocalypse) or -Divine Awakening (salvation)

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MAILANE MINARI – "THE HEART OF SHADOWS"

> "I'll walk with you into the dark. Even if you lose yourself."

Age: 20

Personality: Kind, emotionally intelligent, loyal, a fighter when cornered

Combat Style:

-Relies on the Shadowsidian Sword

-Agile, defensive duelist — shadow slashes and light-counters

Core Traits:

-Hidden pain (orphaned by minor god conflict)

-Deep empathy — she sees Matt's brokenness

-Strong will, can stand up even to gods if needed

Big Arcs:

-Unlocks ancient bloodline connection to Nitine

-Weapon "soul-bonding" with Shadowsidian

-May be targeted by Paladins to get to Matt

Romantic Arc:

-Starts with tension, grows through battles and losses

-May have to choose between saving Matt or stopping his corruption

Foreshadowed Fate:

-Possibly dies once, is later revived by Void… but changed

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GREY SAIMON – "THE UNBREAKABLE IDIOT"

> "I'm not dying until I punch a god in the face!"

Age: 20

Personality: Loud, impulsive, comic relief with a golden heart

Combat Style:

-Brawler-type

-Self-taught close-combat with elemental boosts

Core Traits:

-Secretly hides trauma through jokes

-Acts as big brother to Sam

-Unshakable loyalty to Matt

Big Arcs:

-Unlocks latent VITRA talent during Earth War

-May lose an arm saving Matt

Foreshadowed Fate:

-Mid-series death twist… but it's heroic and game-changing

-His final joke might be what saves Matt from full Void control

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SAM SHENON – "THE SILENT WATCHER"

> "You don't need to hear me speak to feel I'm still here."

Age: 20

Personality: Quiet, deadpan humor, extremely perceptive

Combat Style:

-Precision style, ranged weapons & traps

-Think sniper + assassin

Core Traits:

-The "observer" of the group

-Has visions/dreams that later tie to Enternal blood

Big Arcs:

-Secret heritage — descendant of a fallen Enternal?

-Might be Matt's unknowing backup if Matt falls

Foreshadowed Fate:

-Stays alive the longest

-Might be final narrator of the war if Matt dies

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AMIYA – "THE LIGHT SPIDER"

> "Kindness… isn't weakness. It's rebellion against cruelty."

Age: Infinite

Personality: Compassionate, nurturing, tragic

Role: Matt's second mother; one of the Enternals

Combat Style:

Light webs that bind magic and mend wounds

Celestial silk traps that catch even divine blades

Core Traits:

Advocates for peace between gods and mortals

Opposed Matt's execution

Her soul guards the Shadowsidian sword

Big Arcs:

Dies early (physically), becomes Matt's guardian spirit

May guide him from within the Void later

Foreshadowed Fate:

She is Matt's tether to sanity — if she disappears fully, he might fall

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3 NAYRON KINGS – THE LOST TYRANTS

MYUTHOR – "THE KING OF THUNDER"

-Ex-Nitine war general turned thunder revenant

-Brutal but bound by honor

-May kneel to Matt when defeated

-Could die willingly to redeem the Nitine race

NAMGARI – "THE FLAME DESPISER"

-Consumed by rage, seeks rebirth of Sun Demon

-Strategic but unstable

-Will betray the Paladins if promised power

-Might sacrifice himself to save his hybrid army from extinction

ONDHARO – "THE SAVAGE MERCY"

-The quietest and most dangerous

-Fights for grief, not glory

-Possible rival-turned-brother arc with Matt

-May fall in a one-on-one duel that earns Matt his army

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IMPERIAL PALADINS – THE FINAL GOD-KILL ZONE

MONSHIN – "THE SILVER TYRANT"

-Tactical, calm, manipulative

-The one who ordered Matt's execution

-Plans to betray all Paladins in the end

-Final boss of the series — destroys entire cities with words alone

ANALICE – "THE DESIRE INCARNATE"

-Plays gods like chess pieces

-Obsessed with Monshin, but secretly loves power more

-Will attempt to turn Matt to her side with seduction + twisted pity

-Might kill Monshin herself out of obsession and betrayal

THERMUZ – "THE FIRE THAT BURNS REASON"

-Pure brute force, hates weaklings

-First Paladin to face Matt on Earth

-His defeat starts the public war

-Dies in front of a crowd, sparking rebellion

NIMISTRAN – "THE CRAWLER OF DECEIT"

-Spider-like mind, master manipulator

-Plans to erase the entire concept of godhood

-Will split from the Paladins mid-series

-Possible secret ally of Matt — for his own ends

ARSHIMEST – "THE OBLITERATOR"

-Speaks only in destruction

-Uses dimensional hammer — every hit breaks the realm

-May awaken a lost Void fragment inside Matt during battle

-Only killable by Shadowsidian Sword

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Core System:

> Void Synchronization Protocol (VSP)

A combat evolution system that feeds off Matt's pain, trauma, and memory triggers. Every battle, emotional decision, or divine exposure unlocks new stages of his power.

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POWER TIERS (VOID LEVEL)

Tier: 1

Power Name: Void Pulse Basic shadow bursts.

Description: Short-range mobility and offense.

Tier: 2

Power Name: Rift Arts

Description: Dimensional slashes and shadow-based counters.

Tier: 3

Power Name: Void Surge

Description: Supercharged state: reflexes, senses, and power amplified x3.

Tier: 4

Power Name: Corruption Phase

Description: Power grows, but sanity begins to erode. Hallucinations begin.

Tier: 5

Power Name: Void Fusion

Description: Combines Void with elemental sigils (Thunder, Fire, etc.).

Tier: 6

Power Name: Godsplit Form (Locked)

Description: Final battle state: fragments the boundary between man and god. Requires all Sigils.

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CORRUPTION SYSTEM

Matt's power is tied to a double-edged sword: the Void grows stronger as his pain and willpower deepen—but at a cost.

Corruption Level: 0-30%

Effects: Stable Controlled access to Void abilities.

Corruption Level: 31–60%

Effects: Enhanced Void bursts. Start of passive hallucinations.

Corruption Level: 61–80%

Effects: Risk of power spikes. May trigger Fracture Events.

Corruption Level: 81–99%

Effects: Possession Threshold. The Void speaks and manipulates Matt.

Corruption Level: 100%

Effects: Void Incarnate —Matt becomes a god-level berserker… but may lose himself.

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COMBAT STYLES UNLOCKED

Name: Shadowsidian Style

Type: Sword

Description: Balanced offense/defense. Base weapon style.

Name: Stormpulse Edge

Type: Passive/Thunder Sigil

Description: Shock-based mobility strikes. Allows airwalking, lightning grapples.

Name: Ember Rift Style

Type: Fire + Void Fusion

Description: Anti-flame berserker mode. Increased power, reduced stamina.

Name: Mindscar Flare

Type: Psychic

Description: Shatters enemy memory patterns. Used in Echo battles like vs. Analice.

Name: Starfall Execution

Type: Ultimate

Description: Matt becomes a living meteor of Rift + Flame + Thunder. Pierces god-armor.

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SIGIL SYSTEM

Each King Matt defeats grants a Divine Sigil, which fuses with his spirit and weapon, unlocking new hybrid forms.

Sigil Effect

Stormpulse (Myuthor) — Enhances reflexes, unlocks Thunder Form.

Flare Sigil (Namgari) — Unlocks Ember Rift Fusion, adds flame to blade strikes.

Orc Sigil (Ondharo) — (Pending) Expected to enhance endurance, beast control, primal combat.

Void Sigil (Sealed) — This is the final form of the curse—and potential salvation.

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WORLD BIBLE

Term and Meaning

Nyuga — Home world of Nitine people, destroyed in war

Moniyan Palace — Celestial palace of gods and goddesses

Void — Forbidden energy that corrupts and empowers

Eternals (Enternals) — Immortal council of gods – neutral in divine conflict

Nitine — Matt's race, can kill gods due to unique soul pattern

Feraxis Flame — Elemental beast power that mutates users

Veins of Existence — Source of all magical power

Shadowsidian Sword — God-killing blade made from crystallized shadow essence

Celestial Form — Ultimate state of divine beings (Matt's final transformation)

Void Ascension — When Matt fully unlocks Void and faces godhood

Paladin's Curse — God-forged curse that turns Matt into the Voidborn

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There are 9 Major Realms, each ruled or influenced by different divine factions.

[1] Nyuga (Realm of the Nitine)

-Realm Type: Mortal World (Elemental-based)

-Status: Ravaged in war

-Terrain: Floating isles, scorched cities, buried relics underground

-Key Regions: Verdar Plains – once-lush forest, now haunted battlefield

-Umbriel Hollow – underground bunker where Matt was hidden

-Ashwind Valley – crater site where Myuthor's thunder army landed

-Lore: The birthplace of Matt and the Nitine. Now hunted ruins.

[2] Earth (Terra Nyos)

-Realm Type: Modern Mortal Realm

-Terrain: Modern cities, oceans, hidden ley-lines

-Relevance: Where Matt's powers reawaken and the war spills into

-Secret Sites:

-Leywell Ruins – entrance to Veins of Existence beneath Manila

-Eclipse Cavern – where Shadowsidian Sword is found

-Void-Touched Zone – a future war site corrupted by Matt's rage

[3] Moniyan Palace

-Realm Type: Divine Central Realm

-Terrain: Crystal towers, floating bridges, light-forged temples

-Inhabitants: God & Goddesses, Enternals, Paladins

-Subzones: Hall of Judgment – where Matt was condemned

-Celestial Garden – where Amiya once lived

-Vault of Time – holds sealed god relics

[4] The Void Core (Abyssborn Cradle)

-Realm Type: Collapsed dimension — antimatter zone

-Terrain: Fragmented black rock, floating blood spheres, whispering echoes

-Description: Home of the original Void God. Matt's soul is tethered here.

-Rules: Time moves erratically. Reality is unstable.

The Realms of the Nayron Kings

-Each King rules their own war realm — corrupted, violent, brutal.

[5] Thundergorge (Myuthor's Domain)

-Endless storms, skeleton armies rise from lightning fissures

[6] Furnacelands (Namgari's Domain)

-Volcano cities, rivers of molten rock, burning undead workers

[7] Orcenholt (Ondharo's Domain)

-Savage jungle fortress, thunderfire beasts roam free

[8] The Shadow Gate (Imperial Paladins' Fortress)

-A realm outside time, built by the Paladins

-Terrain: Iron mountains, black rivers, eternal eclipse

-Each Paladin has a Citadel here, surrounded by their army's dominion

-Darkheart Spire – Monshin's fortress

-Bloodmirror Tower – Analice's lair

-Ash Throne – Thermuz's molten arena

-Oblivion Hollow – Nimistran's trap dimension

-Endcrush Bastion – Arshimest's war factory

[9] Etherhalis (Eternals' Watchtower Realm)

-High above all other realms

-Serene floating plains, white and gold skies

-Eternals reside here — only intervene when cosmic balance is broken

-Only reachable through Aether Chains (soul-passage trials)


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