Chapter : The 40 Runes of the Arcane Codex
I. Fundamental Runes (The Foundations of Reality)
1. ᛟ (Othala) – The Rune of Binding (Inheritance, Dominion, Ownership of Power)
2. ᛒ (Berkana) – The Rune of Growth (Evolution, Creation, Natural Expansion)
3. ᚾ (Nauthiz) – The Rune of Struggle (Hardship, Strength through Suffering)
4. ᚦ (Thurisaz) – The Rune of Destruction (Force, Conflict, Breaking Barriers)
5. ᚨ (Ansuz) – The Rune of Knowledge (Wisdom, Divine Insight, Language)
6. ᚠ (Fehu) – The Rune of Prosperity (Wealth, Abundance, Material Mastery)
7. ᚲ (Kaunan) – The Rune of Fire (Passion, Chaos, Cleansing Flame)
8. ᛉ (Algiz) – The Rune of Protection (Warding, Divine Shield, Safeguarding One's Path)
II. Runes of Manipulation (Shaping the World)
9. ᛏ (Tiwaz) – The Rune of War (Victory, Tactical Insight, Strength in Battle)
10. ᛗ (Mannaz) – The Rune of Humanity (Self-Knowledge, Awareness, Adaptability)
11. ᛖ (Eiwaz) – The Rune of Rebirth (Cycles of Death & Life, Transition, Immortality)
12. ᚷ (Gebo) – The Rune of Exchange (Bargains, Deals, Equivalent Trade)
13. ᚹ (Wunjo) – The Rune of Harmony (Joy, Unity, Emotional Balance)
14. ᛃ (Jera) – The Rune of Time (Cycles, Seasons, Inevitability of Fate)
15. ᚦ (Perthro) – The Rune of Secrets (Unseen Forces, Hidden Truths, Destiny)
16. ᚢ (Uruz) – The Rune of Strength (Primal Power, Instinct, Resilience)
III. Elemental Runes (Harnessing Natural Forces)
17. ᛚ (Laguz) – The Rune of Water (Flow, Adaptability, Spiritual Depth)
18. ᛃ (Isa) – The Rune of Ice (Stillness, Preservation, Unbreakable Defense)
19. ᛇ (Eiwaz) – The Rune of Shadow (Secrets, Silent Assassination, The Hidden Path)
20. ᚨ (Raido) – The Rune of Wind (Travel, Swiftness, Freedom)
21. ᚾ (Ingwaz) – The Rune of Earth (Stability, Growth, Endurance)
22. ᛏ (Dagaz) – The Rune of Light (Revelation, Awakening, Truth)
23. ᛃ (Hagalaz) – The Rune of Storms (Uncontrollable Change, Lightning, Cataclysm)
24. ᚷ (Ehwaz) – The Rune of Beasts (Animal Instincts, Bonding, Wild Fury)
IV. Arcane Runes (Mystical and Cosmic Forces)
25. ᚦ (Sowilo) – The Rune of the Sun (Power, Enlightenment, Cosmic Radiance)
26. ᛋ (Sigil) – The Rune of Fate (Predestination, Luck, Divine Will)
27. ᛝ (Nauthiz) – The Rune of Hunger (Endless Consumption, Gluttony, Devourer's Curse)
28. ᚢ (Ehwaz) – The Rune of Duality (Opposition, Balance, Yin & Yang)
29. ᛚ (Elhaz) – The Rune of Divinity (Sacred Power, Godly Strength, Ascension)
30. ᛒ (Bastion) – The Rune of Barriers (Unbreakable Defense, Sealing Magic)
31. ᛠ (Echo) – The Rune of Resonance (Amplification, Magic Enhancement, Memory)
32. ᚲ (Cataclysm) – The Rune of the End (Doom, Finality, The Destroyer's Mark)
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The 5 Great Runes (True Divine Authority)
These runes are not just symbols but conceptual laws that alter reality itself. Only the most powerful mages or divine beings can wield them.
1. ᚦ (Ragnarok) – The Rune of Absolute Destruction
The end of all things. This rune erases existence itself, unmaking anything it touches.
Can only be used once in a lifetime.
2. ᛟ (Eternal Oath) – The Rune of Unbreakable Vows
Anything sworn under this rune becomes irrevocable. It is used in sacred contracts between gods and mortals.
If someone violates a vow made under this rune, their soul is shattered.
3. ᛃ (Anathema) – The Rune of Nullification
Cancels out any form of magic, divine blessing, or supernatural force.
If inscribed onto a person, it turns them into an existence beyond fate—immune to all spells.
4. ᚱ (Genesis) – The Rune of Creation
A rune that can create something from nothing, rewriting reality itself.
Requires a sacrifice equal to what is created. If one wishes to create a world, they must pay with a world.
5. ᚦ (Allfather) – The Rune of Godhood
The final rune, the one said to surpass even the gods.
Whoever fully understands this rune ascends beyond mortal and divine constraints, becoming an entity outside the laws of fate.
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Runic Lore & Rules
Basic Runes require only skill and willpower to activate.
Advanced Runes demand deep understanding and proper sequence arrangements.
Great Runes cannot be learned but must be discovered or inherited from gods or ancient beings.
If a rune is drawn incorrectly, it can have catastrophic results—backfiring or warping reality in unpredictable ways.