Chapter 15: Chapter 15: Dragon Soul
In Westeros, everyone grows up hearing tales of dragons. Anyone who has the means would want to see a dragon, even if only once. When Robert removed the dragon skulls from the Red Keep's Great Hall, it was to ensure his lords and courtiers would not be reminded of House Targaryen. This was now the age of the Baratheon dynasty.
Ser Barristan Selmy, who took Wright and Renly to see the dragon skulls, was now forty-seven years old and serving as Lord Commander of King Robert's Kingsguard. Years earlier, he had accompanied Prince Rhaegar to Storm's End for a tourney and had shared a meal at the same table as Wright and Renly. Robert trusted Barristan far more than Jaime, who had only recently slain King Aerys.
The Kingsguard, once seven strong, had been reduced to just Barristan and Jaime after the war claimed the lives of the other five. A tourney would be held at Robert's wedding to select five new members to fill their ranks.
House Selmy, bannermen of Storm's End, were loyal vassals of Robert. Barristan himself had served as a Kingsguard for the Mad King and had been caught between family loyalty and his sworn oaths during the rebellion. He chose to honor his vows and defend his king. Gravely wounded after the defeat at the Trident, he was nearly executed by Roose Bolton of the Dreadfort. However, Robert not only saved his life and tended to his injuries but also pardoned him after taking the throne, appointing him as Lord Commander of the Kingsguard. In doing so, Robert gained a loyal protector and spared the Selmy family the humiliation of seeing their kin dishonored—a testament to his knack for both strategy and leadership.
Wright and Barristan spoke of their experiences in Dorne and the legendary Sword of the Morning, a former comrade now lost to death. Nostalgia tinged their conversation, though Barristan made no mention of magic, likely assuming Robert and Renly's earlier comments on the subject to be mere jest.
The dungeons were empty, as they had been ever since Robert's amnesty. Those who deserved death had been executed, while others had been pardoned after his coronation.
Before they even reached the dragon skulls, Wright felt a strange sensation. It wasn't the ripple of magic but something entirely different—something entirely new. As they drew closer, he sensed another presence pressing against him.
Turning a corner, still some distance from the skulls, they saw a ghostly dragon soul emerge from one of the larger skulls and streak toward Wright. The soul fused with his body, leaving a pulsing purple energy cluster in his mind. Wright glanced at Renly and Barristan, but neither appeared to notice anything unusual as they moved toward the skulls.
It seemed matters of the soul were imperceptible even to practitioners of magic unless they specialized in soul-related arts or abilities.
Barristan held a torch aloft while Renly, clearly enthralled, eagerly examined the various dragon skulls of differing sizes. He ran his hands over them in fascination, prompting Barristan to caution him:
"Careful. Dragon bones are hot to the touch."
Renly, who had been learning fire magic and had been taught by Wright how to guard against intense heat, approached more cautiously this time. He managed not to burn himself.
Wright absorbed the total of seven dragons souls. The souls of dragons that had been dead for too long, or whose skulls were severely damaged, had already dissipated.
After absorbing the dragon souls, Wright began to observe the eighteen skulls in the chamber, ranging in size. Recently deceased dragon bones were white and radiated immense heat. Over centuries, they gradually turned black. The skulls from which he had just absorbed the souls were a grayish-white, while the black skulls belonged to dragons that had died much earlier.
The largest skull was likely that of Balerion, the Black Dread, who had lived for around two hundred years before dying of old age. Dragons, once bonded to a rider, were incredibly loyal, following orders even to attack and kill their fellow dragons. However, upon their rider's death, they would accept a new rider. Balerion had been bonded to four different dragonriders during his life.
Ser Barristan, noticing how captivated the two boys were, spoke.
"Dragon bones are incredibly rich in iron and retain heat for a long time. Some have been used for decoration, and a few were crafted into dragonbone bows. However, it's said that using dragonbone items provokes the wrath of other dragons, so few dare to make such things."
Wright, analyzing the dragon bones through his forging skills, thought: When my forging skill reaches its peak, I'll try crafting a set of dragonbone armor and weapons. Let the dragons come seeking vengeance—others may fear them, but as a dragonborn, I'm the bane of dragons. They'll only come to deliver their souls!
After leaving the dungeons, Wright returned to Maegor's Holdfast to rest. Normally, the holdfast was reserved for the king's family, while other nobles stayed elsewhere in King's Landing. However, since Robert's wedding had not yet taken place and the Red Keep was underpopulated, Wright and Renly were allowed to stay there.
That night, Wright looked up at the starry sky and let his consciousness drift into the heavens.
The Dragon Shouts he had previously explored but found useless now had potential. With seven dragon souls at his disposal, it was time to revisit their possibilities.
In the world of The Elder Scrolls V: Skyrim, Dragon Shouts were a form of magic created by dragons using their language. Dragons could breathe fire, frost, and lightning, control weather, and summon entities using these shouts, their power far surpassing that of conventional magic due to their immense size and abundant magical energy.
For a dragonborn, absorbing a dragon's soul was a prerequisite for using Dragon Shouts. The second critical requirement was understanding the Dragon Language and the Words of Power inscribed as spells.
In the game's lore, dragons had their own grammar and phonetics, as well as claw-carved runes on stone surfaces, some imbued with magical power. Dragon Language was merely their means of communication, but the magical Words of Power formed the essence of Dragon Shouts. Casual dragon speech did not unleash magic, much like a mage's incantation only triggered magic when properly invoked; otherwise, dragons chatting would turn the world into chaos.
The deeper the understanding of the Words of Power, the greater the strength of the Dragon Shouts. In the game, absorbing dragon souls also transferred their knowledge. However, the souls Wright had just absorbed seemed to carry little more than a few basic dragon words, like Fly, Land, and Fire.
Wright deduced that the dragons of Westeros were practically illiterate in dragonkind's magic. The Targaryens, fluent only in Low Valyrian and having long lost High Valyrian and its magical traditions, had effectively raised their dragons as uneducated beasts, wasting their immense potential.
Knowing that the two worlds he had merged into were far more intricate than the originals, Wright decided to focus on mastering Unrelenting Force, the signature shout of any Dragonborn. However, he could only grasp the meaning of the first Word of Power:
First Word: Force.
He invested a dragon soul into the word, feeling the knowledge and experiences tied to it flood his mind. A vision of a dragon whispering in his consciousness emerged, guiding him through the process.
Turning to face his bed, Wright took a deep breath, channeling magic into his throat. The flow felt entirely different from other forms of magic he'd used before. Suddenly, he shouted:
"Fus!"
A visible wave of energy burst from his mouth. Pillows, blankets, and sheets flew through the air. Even the wooden bedframe screeched across the floor, pushed a full meter forward, the scraping noise grating against his ears.
The result was promising. Fus, meaning Force, disrupted balance and created a powerful blast. However, the second and third Words of the shout, Ro (Balance) and Dah (Push), remained incomprehensible. While Wright remembered their meaning from the game, this hardcore adaptation of the Game of Thrones world turned every word into a complex rule-based system. Injecting his consciousness into the remaining words revealed an overwhelming flood of unintelligible information.
Undeterred, Wright decided to experiment again. He inhaled and shouted:
"Fus! Ro! Dah!"
The same result followed—pillows, sheets, and the bed moved exactly as before. Clearly, only the first word had any effect, as the others were not yet Words of Power but merely spoken Dragon Language.
Realizing the limitations of his understanding, Wright set the other shouts aside for now. He turned his gaze to the windowsill, where a raven had silently perched.
The moment Wright noticed it, the raven preened its feathers as if pretending to be an ordinary bird. But Wright could sense the magical aura surrounding it.
"Should I call you the Three-Eyed Raven or Bloodraven, Brynden Rivers?" Wright asked casually.
Absorbing dragon souls must have altered the future, for now, the enigmatic raven had taken an interest in him. However, Wright, having stepped into the realm of the extraordinary, saw little threat from the Three-Eyed Raven. Beyond manipulating dreams to sow discord, Brynden held no real power over him.
The raven turned to stare at Wright.
"Don't bother me, and I won't bother you," Wright said dismissively.
When the raven showed no intention of leaving, Wright raised his hand and cast a Light Orb. The spell, a simple illumination charm with no offensive properties, produced a glowing orb that stuck to whatever it first touched until its magic was exhausted. The orb shot out, landing beside the raven's eye, its bright light glaring.
The raven flapped its wings and cawed in protest, hopping in circles to shake the light off to no avail. With an indignant squawk, it flew off into the night.
"Blinded your raven eye!" Wright called after it with a smirk.