Character Sheet: Kurt
Kurt
Class: Fighter (Level 5)
Subclass: Battle Master
Race: Human
Age: 32 (?)
Background: Soldier/Mercenary/Adventurer
Alignment: Neutral Good (Driven by a desire to protect and improve himself and others)
Physical Description
Height: 6’2"
Weight: 210 lbs
Eyes: Brown
Skin: Tanned
Hair: Short, dark brown
Abilities
Strength: 16 (+3)
Dexterity: 14 (+2)
Constitution: 15 (+2)
Intelligence: 12 (+1)
Wisdom: 13 (+1)
Charisma: 10 (+0)
Proficiency Bonus
+3 (for a Level 5 character)
Saving Throws
Strength: +6 (Proficient)
Dexterity: +2
Constitution: +5 (Proficient)
Intelligence: +1
Wisdom: +1
Charisma: +0
Skills
Athletics: +6 (Proficient)
Perception: +4 (Proficient)
Survival: +4 (Proficient)
Intimidation: +3 (Proficient)
Maximum Hit Points
47 HP
Passive Wisdom (Perception)
14
Armor Class (AC)
18 (Chain Mail + Shield)
Initiative
+2 (Dexterity modifier)
Speed
30 feet
Attack Bonuses
Longsword: +6 to hit (Strength modifier + Proficiency bonus), 1d8+3 slashing damage
Heavy Crossbow: +5 to hit (Dexterity modifier + Proficiency bonus), 1d10+2 piercing damage
Special Abilities
Combat Superiority: 4d8 superiority dice, used to fuel maneuvers.
Maneuvers: Precision Attack, Riposte, Trip Attack.
Second Wind: Regain 1d10 + Fighter level HP as a bonus action once per short rest.
Action Surge: Take one additional action on your turn once per short rest.
Extra Attack: Attack twice whenever you take the Attack action on your turn.
Starting Equipment
Weapons: Longsword, Heavy Crossbow
Armor: Chain Mail, Shield
Soldier’s Pack: Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin.
Soldier Background Equipment: An insignia of rank, a trophy taken from a fallen enemy, a set of bone dice or deck of cards, a set of common clothes, and a belt pouch containing 10 gp.
Other Proficiencies & Languages
Proficiencies: All armor, shields, simple and martial weapons
Languages: Common, Dwarvish
Personality Traits
Disciplined: Maintains a strict regimen and expects the same from others.
Loyal: Fiercely loyal to friends and allies, willing to risk his life for them.
Ideals
Self-Improvement: Strives to be the best version of himself, constantly honing his skills.
Protection: Believes in protecting those who cannot protect themselves.
Bonds
Gavin: Feels a deep bond with Gavin, having fought alongside him against the Darkborn.
Helena: The loss of his mother-figure drives him to protect others and prevent further loss.
Flaws
Haunted by Loss: The deaths he has witnessed weigh heavily on him, sometimes causing hesitation.
Overprotective: Can be overly protective, sometimes to the detriment of his own safety.
Backstory
Kurt grew up in the kingdom of Calaedria on a foreign continent, and he seems to have a background of either a soldier, mercenary, or adventurer.He was with Gavin before and after their transition into this mysterious world filled with sword and magic. Together, they fought against the Darkborn, pushing the threat to the brink of extinction. During a brief separation from Gavin, Kurt continued his journey as a solo adventurer, honing his combat skills and tactical prowess. The loss of his mother-figure, Helena, deeply affected him, fueling his desire to protect those around him. Now, in a new continent, Kurt remains committed to his goals of self-improvement and safeguarding his companions.
Goals
Primary Goal: Strengthen himself and his combat abilities.
Secondary Goal: Protect his friends and allies from harm.