Chapter : abilitys
Threads of the heart
-Animate objects:allows the artificer to bring up to ten non-magical objects to life, turning them into constructs that follow the caster's commands- 100 mana per object
-Bigby's hand:allows the caster to conjure a large, shimmering hand of force that can be controlled to perform various actions- 200 mana
-Create spelljamming helm/ship:create a ship that can do space travel and travel through the astral plane but has to find another way to enter the plane as it does not teleport- 1 chair or similar object and 10,000 mana
-Creation:allows them to conjure nonliving objects from thin air. This spell has a casting time of 1 minute and a range of 30 feet. The Artificer can create objects of vegetable matter (like soft goods, rope, or wood), stone, crystal, or metal. The object must be no larger than a 5-foot cube and must be of a form and material the Artificer has seen before- requires 200 mana per cubic foot and is 10x the amount of mana if to be permanent Certain materials cost more and will be calculated when the spell begins.
-greater restoration- spell that removes debilitating effects from a creature- 100 mana for each level of lethality 1 through 10, 10 being at death's door requiring 10x mana cost.
-Skill empowerment: makes the target more proficient in a chosen skill, not necessarily needing to be the Artificer themselves-cost depends on the skill chosen
-transmute stone: change stone or mud to mud or stone within a 5-foot radius or touch to make it a 10 by 10 foot object change- 400 mana cost
-Wall of stone: A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and is composed of ten 10-foot-by-10-foot panels. Each panel must be contiguous with at least one other panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick- touching the ground and 500 mana
Size manipulation