Chapter 8. The Crowned Evolution.
You have six achievements:
Royal Eater - Devourer of Regal Essence: From bear cub to apex predator, you consumed royal blood and ascended to a higher state of being.
Royal Blood Slayer - Vanquisher of Regal Beasts: You triumphed over the rulers of the forest, proving your strength and dominance. You killed an heir of the forest.
Killing Giants - Colossus Conqueror: You faced towering foes and emerged victorious, proving that size is not the measure of strength. Kill a higher Ranked Being.
Become Tainted - Embrace of Corruption: You ventured into the darkness, embracing the taint within to gain newfound power. You have killed beings innocent and unable to fight back.
From the Inside Out - Intruder of Life: Master of hidden strikes, you conquered foes from within, turning their strength into your triumphs.
Powerless to Power: Earned for transcending weakness and achieving newfound strength or authority. You went from a rank-h monster to a g G-ranked one from the 3rd weakest species there is.
Choice 1: Venomcoil Leech - Common
Venomcoil is a shadowy leech with obsidian scales and potent venom coursing through its veins, capable of rendering foes immobile.
Abilities: Produces a paralyzing toxin, infecting enemies on contact and slowing their movements drastically.
Stats Gained Per Level: 1 Str, 2 Vit, 4 Agi, 1 Int, 0 Chs. 2 Free-points per level.
Choice 2: Obscura Leech - Common
Obscura is a stealthy leech that blends seamlessly with its surroundings, lurking in shadows and striking unseen.
Abilities: Enhanced camouflage and shadow melding, allowing it to become nearly invisible at will.
Stats Gained Per Level: 1 Str, 1 Vit, 5 Agi, 1 Int, 0 Chs. 2 Free-points per level.
Choice 3: Dracorift Leech - Uncommon
Dracorift is a ferocious leech adorned with fiery red patterns resembling dragon scales, known for its relentless hunting style.
Abilities: Breathes searing bursts of flame, scorching foes, and igniting fear in those who cross its path.
Stats Gained Per Level: 4 Str, 3 Vit, 2 Agi, 3 Int, 1 Chs. 2 Free-points per level.
Choice 4: Aurelian Sovereignvein Leech - Rare
Aurelian Sovereign is a regal leech draped in golden hues, commanding respect and authority among its kin.
Abilities: Projects a field of golden energy, bolstering allies' strength and fortitude in battle.
Stats Gained Per Level: 1 Str, 4 Vit, 2 Agi, 6 Int, 6 Chs. 2 Free-points per level.
Choice 5: Nocturna Leech - Rare
Nocturna is a nocturnal leech with darkened carapace and mesmerizing, star-like patterns, embodying the mysteries of the night.
Abilities: Harnesses lunar energy, granting heightened senses and agility under moonlight, and cloaks itself in darkness for swift escapes.
Stats Gained Per Level: 1 Str, 3 Vit, 7 Agi, 4 Int, 2 Chs. 2 Free-points per level.
Choice 6: Regalliathvein Leech - Epic
Regalliath is a royal leech adorned with ornate patterns resembling ancient runes. It exudes an aura of arcane power, commanding the forces of magic with ease.
Abilities: Harnesses the elements to cast spells, illusions, and manipulation, confusing and disorienting its foes before draining their life force.
Passive: Royal Knowledge: Grants the knowledge to learn spells and the knowledge of past members of this bloodline.
Stats Gained Per Level: 1 Str, 4 Vit, 2 Agi, 5 Int, 8 Chs. 2 Free-points per level.
Choice 7: Noblesanguis Hematophage- Ancient
Noblesanguis is an impressive and majestic royal leech, possessing the ability to walk and having developed arms, albeit with just one mouth situated at the top of its head. The face is unseen like a hood that covers it with four blood-red eyes that have a light glow to them. Its body is akin to that of a small child, covered in pale-white scales that resemble skin. These scales are adorned with intricate patterns of shimmering gold and deep crimson, reminiscent of ancient regal emblems. Noblesanguis commands respect among creatures, emanating an aura of dark dominance and power that can be controlled at will.
Abilities: Regal Drain: Possesses a sophisticated draining technique that not only feeds on blood but also absorbs vital energies, strengthening Noblesanguis and granting it temporary boosts in strength, agility, and resilience. Can drain blood from hands to feed.
Trait: Imperial Resilience: Exhibits enhanced durability and rapid regeneration, able to withstand attacks that would cripple lesser creatures. Wounds inflicted upon Noblesanguis heal swiftly, allowing it to endure prolonged battles with formidable foes.
Passive: Royal Aura: Projects a formidable aura of authority and intimidation, causing weaker creatures to cower in fear or submit to its commands. This aura also provides passive protection against hostile psychic attacks and illusions.
Stats Gained Per Level: 6 Str, 7 Vit, 5 Agi, 6 Int, 8 Chs. 2 Free-points per level.
The decision to choose my new race wasn't difficult at all. While the allure of breathing fire like a dragon or commanding hordes of minions seemed tempting, it didn't resonate with me. Even the thought of wielding powerful magic felt somehow off. But one option stood out from the rest, and even the whispers within me fell silent upon its consideration. This class exuded raw power and bestowed a multitude of abilities, not to mention the significant stat boosts gained with each level. This is the one that would see me evolve and survive. Plus I miss my legs and arms.
Bloodbound Initiate - Basic starter class.
Bloodbound Initiates are novices in the art of blood magic, learning to harness the life force within themselves and others.
Abilities:
Blood Drain: Able to draw small amounts of health from enemies and transfer it to themselves.
Blood Pact: Forms a mystical bond with allies, sharing damage taken or healing received.
Hemomancy: Basic offensive spells using blood magic, such as blood projectiles or minor curses.
Balanced between offense and support, focusing on managing health resources strategically.
Stats Gained Per Level: 1 Str, 2 Vit, 1 Agi, 6 Int, 3 Chs. 2 Free-points per level.
Bloodforged Warrior Initiate - Basic starter class.
Bloodforged Warriors are combatants who infuse their martial prowess with blood magic, enhancing their strength and endurance.
Abilities:
Bloodrage: Temporarily boosts physical attributes like strength and speed by sacrificing health.
Blood Armor: Creates a protective barrier fueled by blood, reducing incoming damage for a duration.
Crimson Strike: Empowers weapon attacks with blood magic, causing bleeding or weakening effects on foes.
Aggressive melee combatant with a mix of offensive bursts and defensive capabilities.
Stats Gained Per Level: 4 Str, 4 Vit, 3 Agi, 1 Int, 1 Chs. 2 Free-points per level.
Sanguine Sorcerer Initiate - Basic starter class.
Sanguine Sorcerers are spellcasters specializing in blood magic, manipulating life force to cast powerful spells.
Abilities:
Vampiric Bolt: Fires bolts of blood energy that drain health from enemies and heal the caster.
Hemorrhage: Inflicts bleeding or debilitating conditions on targets with blood-based curses.
Sanguine Surge: Channels blood magic into area-of-effect spells, damaging foes and healing allies.
Ranged spellcaster focuses on dealing damage over time, crowd control, and self-sustain through blood magic.
Stats Gained Per Level: 1 Str, 3 Vit, 1 Agi, 5 Int, 2 Chs. 2 Free-points per level.
Choosing between the Bloodforged Warrior and the Sanguine Sorcerer is quite the dilemma. The Bloodforged Warrior wields both physical might and mystical prowess, blending martial skills with blood magic for devastating effects. On the other hand, the Sanguine Sorcerer delves deep into the arcane arts of blood magic, harnessing its power to cast potent spells and manipulate life energies and other powerful spells and abilities.