Chapter 24: Dungeons and their Secrets
[Message Styx to Tyr]
Hermano I'm getting tired of this the Shifting Islands opened an hour ago we are falling behind.
Styx is referring to the third dungeon he is in which doesn't give any experience, however, if this is most important of the lower level dungeon. This dungeon places restrictions on the player testing the control over themselves the only way to pass is to receive a rating of seventy-five per cent or higher. This is extremely difficult when one cannot rely on any potions, skills, items even the clothes on their backs are muted.
[Message from SKY Ocean Hunter to Tyr]
Dude I just picked up my fifth stat bonus plus a special design. I need to find someone to make it. It can help us with the Shifting Island.
[Message from Nineth Immortal to Tyr]
MY PET MONSTER!!!!!!NOW!!! please I'm sorry super excited I already have a pendant for a pet that will boost growth. Beastmasters rule!!
[Message from Lux to SKY Ocean Hunter]
You could have asked me! I can help too and no I'm not fighting I'm just saying. I guess I'm a little bum sore."
[Meassage from Tatiana to the whole group]
The seventh dungeon is amazing I almost got a full set of level five enchanting equipment. With this, I can become an intermediate enchanter in less time.
Lux: On my way almost done at the sixth
Frey: I'm still only on the fourth no fair!
Tyr: Awesome wonder what else we will get.
Tatiana: I just want another enchanting method.
Tyr is glad that they are able to do it. Besides the struggling Raul. The others seem to have some talent. They are all clearing the dungeon under the hidden system time. This should allow them to get the alternate test at the final low-level dungeon. This like many other things is a high-level player secret no player would tell of what they learn there. In his past life, Tyr never even got a chance to take the test. Even Aria only said he can't tell anyone. What he gets not a soul.
Tyr like many players has done research on what the reward is. What they managed to find out is that it is one of the reasons players can wield the real world is this reward. Of course, people assumed it was shares in Cantos industries or something along those lines but nobody has ever come and explained what they got. It is also impossible to tell since Low-level dungeons don't make announcements for personal first clear.
Tyr works faster has been practising his forms with his spear. While he can't replicate his old power. The standard he displays here is very high any professional player would him on their team. The Sixth dungeon has a player pick a role they wish to learn. Tyr went with the high damage role. The dungeon gave him copies of himself as teammates. Each is assigned a typical role for a dungeon run. The standard template of tank, healer and damage dealer was already throwing out Aria. A naga cleric even a basic one with the sea god Sea-priest.
Can do both two roles which are healing and tanking damage. His build is damaging and pulling. Pulling is a key to future survival in dungeons. Alongside Tatiana who has shown that she is a damage-dealing CNC. Lux is a pure damage dealer, Tyr needs to invest some time to get to know her better. Frey and Styx work well as she biffs while he debuffs and if he can be a better player he should also be able to deal high damage. NInethi Immortal is probably a cheat Tyr knows Arknians are high damage dealers in general. As a beastmaster, she will have a pet that can tank and deal damage. The cheat is that if she can master controlling her damage she can change to range damage permanently while her pet does close range damage. And if somehow she got a healing skill she could be a one-woman trifactor. Plus was given the fact that she has wings and can fly she could have an item with CNC skill. Needless to say Nineth Immortal is important to Tyr. Both on a personal and as a business partner.
Tyr leads the team quite well and clears the sixth dungeon in his fastest time yet. Going over again to drop off the loot with Medium Bunz. With his supply, she has managed to secure over fifteen different lifestyles players. By his plan he has should have the required players to start his firm soon. Even if he isn't yet specifically a merchant he can build his foundation. The number of lifestyles isn't as important as covering all the major sectors. He is also using this own method of mixing in-game currency and real-world money in the partnership contracts.
In the seventh dungeon, it's just as he experienced before. The seventh dungeon is a former magical university where one can leat lifestyle skills according to their lifestyle class. Tyr walks up to the static cloud of a man. He is a high Liryain his clothes giving him away. The High Liyrain empire existed about a thousand years ago. It was an empire built by scholars for scholars falling to an unknown disaster.
Tyr says, " Sir can I do the engineering course." The man flickers in and out of reality. Murmuring as Tyr eyes go wide unable to close his open mouth.
The man says, " You have Lord Nogu's fan. This allows you to take his direct class. You are able to follow his three pursuits. In life Lord, Nogu was a master hunter. This desire to seek also made him a great student of the sciences pursuing every lead and a zealot defender of truth and the pursuit of those truths and the destruction of those who refused to share knowledge."
Tyrs' heart beat wildly in heat. A lot of the world's history has been lost. He slowly scrolls down te h repeating everything the man said at the bottom is a scroll. The scroll is dark purple, written on it in bold font. 'Sovereign class' Tyr taps the information tab on the scroll.
[Rank 8 - Sovereign Class]
Info: A high-ranking lifestyle class. Developed by Lord Nogu.
Description: Sovereigns are expected to be masters of War and all the complications that come with it. A True Sovereign can fight, build, and talk his way through any situation.
Requirement: Be a successor
...5%
A thought enters his head and he asks the man, " What other classes can a successor learn?" The reason for this is Tyr might be able to get an idea of enemies to look out for? The list is longer than he thought it would be. Three of them stand out to him since he heard of them in his old life. A the bottom of the lost is the class of the Dessert Boar. A beast-man who had the special lifestyle class Megafarmer. This class allowed him to rule half the continent of Elguria. The dessert boar class allowed more than farming, he would also make shrewd deals.
The second class belong to an Underverse player who is a famous information broker his class was the Collector. The final thing and probably something he should have guested is Sky Marshalls' class. In his past life one thing about the sky was how she was unkillable its in part to the lifestyle class that allowed her to create her own element. Her class is called Infinartum and that's all he knew about it.
Tyr takes down the names of the others in case they come up in future. Then using the scroll he changes his class. The three separate classes disappear. A tab opens up with his Sovereign lifestyle class above it. On the tab is one large hexagon with writing in the middle that has been booked out. From there are three separate branches that he can use to upgrade his lifestyle class.
He must first activate the Sovereign lifestyle class. Tyr goes to the door pressing his scroll on it. The dungeon opens up onto a battlefield. Tyr is wearing a lavish suit of armour. his breast covered in medals. To his side is a spear. blood-red in colour as if forged by blood. In front of his armies is the mushroom orcs.
Similar to Narlarks in that they are a type of sentient plant life. They however are rare deliciously and that means dangerous to acquire. Mushroom orcs are two-meter tall delicious beasts. They are also very dangerous because of the aura they use. Tyr is surrounded by an army of himself again. They are separated into the main beginner classes. Beginner classes or tier 0 classes are the seven universal classes found on all eight continents on the planet.
He starts by arranging the numbers according to the Sovereign army interface. Tyr is commanding a force of one thousand warriors. He also has in groups of five hundred, Guardians, Rogues, Wardens, Wizards, Sorcerers, Psions and Artificers
Going over the average warrior at level one warriors in his army have one passive which is one-handed mastery. This gives them a five per cent boost to damage with one-handed weapons. This doesn't include ranged weapons like flintlocks and certain gadgets. He assigns half of them to join a team. The teams have one of each type of soldier he has. A warrior, Warden and guardian working together is a decent combo. The Warden can support with his pet by providing an additional body.
Warden players can become shapeshifters but he cannot use that since this army is limited. So he settles for the beastmaster like skill summon servant. Unlike the Warden advanced class Beastmaster, the summon servant is a skill that summons a random servant with half the stats of the summoner.
Guardians have a number of skills to protect their allies and draw aggro. This is perfect to offset the battle frenzy of warriors which should increase the warriors' survivability.
For support they have Rogues and Psions, the rogues can see skills like shadowed to collect info and assassinate targets. Psions can confuse and distract enemies with their illusion skills. Tyr has never like this class because people who use this class are untrustworthy by nature. At least that has been his experience.
They are supported by sorcerers and wizards. This covers all the magical damage. The wizard class in particular is a high damage dealer most of them that Tyr has are normal wizards belonging to material elements like fire, water, earth, air. What's cool is that about one in five wizards has mental elements like space, time and gravity. The rarest of wizards is the spiritual elements he ahs one light-based magician. He word have preferred the dark as they have many CNC skills where the light wizard is a pure damage dealer.
This also why Tyr prefers sorcerers as they have CNC skills which will be of greater use fighting the strong mouth-watering Mushroom Orcs. they have access to the various bonded magic which needs a pact with a higher being. THree of his sorcerers have pacts with death deaths gods some even have pacts with demons giving them access to curses and the like.
The artificers are all current users this is not the optimal distribution but he isn't planning on building a base here or anything like that. These turrets should be enough to provide long-range support. While most players would rather use the bombs or gadgets builds. In a war scenario like he is in the turrets are best.
...12%
[Author note: Changing profession to lifestyle players. Patch note: Due to player ArmyofOne ticket, updated and separated classes into ranks. cleric folding into Warden (pure healing) and guardian (off healing). Mages separated into Wizards and sorcerers. Hunter and thief combined into Rogue and some of Warden.]