Pokemon: Become A Trainer And I Will Kill Decisively!

108_What Are You Doing~~Ouch~~



Currently, Snorunt has six skills: Headbutt, Disable, Switcheroo, Poweder Snow, Astonish, and Leer.

Headbutt: Basic physical power 70, stick out your head and pounce straight towards Rival to attack. Sometimes it makes Rival cringe.

Disable: Basic change skills, hindering Rival's actions. The previously used moves will not be available for 4 rounds.

Switcheroo: A basic change skill that allows you to exchange your own and Rival's belongings in a flash.

Poweder Snow: Basic special power 40, blows the cold Poweder Snow towards Rival to attack. Sometimes causing Rival to fall into a freezing Contest Condition.

Astonish: Basic physical power 30, use sharp Growl and other sudden Astonish Rival to attack. Sometimes it makes Rival cringe.

Leer: Basic transformation skills, using sharp eyes to scare people, thereby lowering Rival's defense.

Generally speaking, its skill base is very good. Powder Snow is the main system and has long-range attacks, and Headbutt can do the highest melee damage.

The Disable that limits Rival's previous skill will be like a bug if the training is used properly!

The types of skills are all kinds of strange, strong and weak. Each Pokémon has more or less its own powerful means. Perhaps the most proficient skill of this type may be a powerful skill with explosive power.

But no matter what it is, skills that serve as powerful means must be crucial in battle. If they are suddenly unable to be used, their combat power will definitely be reduced sharply.

Not to mention, in this anxious and dangerous situation, the consequences of a sudden impact on the mentality are even more obvious.

Coupled with Lin Wuzhi's investigation, the use of Disable to predict Lock On targets is greatly enhanced, so it has become a key skill for Snorunt to practice.

Switcheroo's words are very interesting. The items carried by both parties are exchanged. The effect of the item depends on the compatibility with the Pokémon itself.

Lin Wuzhi's pursuit of poison therapy Gliscor, forced Nidoking, and the insatiable demand for Toxic Orb and Life Orb are examples.

Bring a tree fruit and exchange it for Rival's valuable props. It's a huge profit! It can also be tortured further!

The most worthless and negligible skill is Leer. Down below is Astonish, but as a Ghost-type skill, it can expand the strike area.

In terms of the importance of skills, practice begins with Powder Snow. As a skill that releases a cloud of ice mist, its execution method is similar to Gligar's Sand Attack to a certain extent and can serve as a reference.

There is no need for Gligar to follow behind and coach personally. It can be directly affected occasionally. After all, it also has its own training and the task is very heavy.

In the follow-up projects of learning, four new items including Protect, Brick Break, Facade, and Machamp have been added, and the master Machoke is waiting for guidance.

Needless to say, Protect is a magical defensive skill. Of course, if the skill used to resist is too powerful, it will not be able to withstand it. The success rate of the first use is 100%.

Protect: A basic change skill that can completely resist Rival's attack. If used continuously, it will easily fail.

Brick Break: Basic power 75. Swing down the sword to attack Rival. It can also destroy Light Screen and Reflect.

Facade: Basic physical power is 70. When you are in poisoned, paralyzed, or burned Contest Condition, if you use this move on Rival, the power will be doubled.

This skill is a key goal that Gligar must learn!

You will know by looking at the effects introduced. After becoming a cancer, Gliscor will basically be in the poisoning or Toxic Contest Condition Contest Condition all the time.

Then the effect of the Facade skill will be displayed all the time, and the damage will be doubled to 140, which even exceeds the ultimate move of each Attribute skill. It is fierce and cruel!

Sure enough, it is another skill that can be used as a quality stream.

Machamp: Basic physical power is 80, use all your strength to beat Rival to attack.

"Gooji!..."

On the frozen swimming pool, Snorunt aimed at the moving Ring Target and spat out a cloud of ice mist, but it seemed that the distance was too far. Icirrus finally fell down like a normal goose feather.

Disappointment flashed in its eyes, and it continued jumping up and down without getting discouraged.

beep"

Ring Target records the scene, and Lin Wuzhi will join the group to watch when he is free, pointing out the shortcomings: "The skill execution time is 6 seconds, the overall range of the ice fog is one or two square meters, and the direction can be generally controlled, but the accuracy is too low..."

Disable requires the help of a sparring partner, and the tool pet Machoke is used to help. However, there is a big gap in strength between Snorunt and it. Can the effect of the skill be effective?

The result is okay, but it is right to limit the duration of the target skill to a very short time.

Machoke simply demonstrated a beautiful hand knife. Snorunt's eyes glowed purple. Machoke could clearly feel that he was being restricted if he wanted to continue using the hand knife, but it only lasted for two or three seconds.

It may be caused by the huge gap in strength. In addition, Snorunt's execution speed is not very fast. It has a premonition that before the movement technique comes to itself, it can quickly and temporarily use junk skills to change the target that is locked on, achieving the substitute effect of replacing the weak point with the weak point.

Therefore, the principles of Disable practice are two aspects: speed and time limit.

Starting from "Quick", Snorunt and Machoke played a game.

Machoke uses the hand knife as a demonstration skill. When Snorunt uses Disable Lock On and stops the hand knife, he wins. If Machoke switches to other skills in time, he loses.

It's a game! Punishment naturally has to exist. If you lose, Snorunt will bask in the sun and warm yourself by the fire, while Machoke will reduce the exercise time, and the length of time will be five minutes each time as a bet.

The former is afraid of the sun and fire, just like ice Pokémon are being burned. The latter regards training as a crazy hobby. If he can't train his body more, he feels like thousands of ants are biting him.

If you win, the Punishment time will be reduced on the contrary. If you have not lost once, you will win, and the winning reward will be replaced by some corresponding perfect-level energy cubes as rewards.

Only through the comparison of struggles, mutual competitiveness will be constantly supervised, and progress will be rapidly improved in the process of concentration and concentration.

There is no game assistance when practicing with limited time and intensity, only pure practice and practice.

As for the Headbutt skill, the duration of the skill is 13 seconds. The attack power is too small and scattered. The impact of the headbutt forward makes the control unclear and even causes the user to fall.

Headbutt is equivalent to concentrating the whole body's strength on the head Tackle. It is necessary to improve the control of the body to avoid the failure of the latter two.

Switcheroo also needs sparring, and Machoke is still in charge. The purpose is to practice the speed of exchanging the items carried by both parties.

Both sides are carrying tree fruits and launching, simple pursuit and dodge training will not work. The gap between the two may make it difficult for Snorunt to even touch Machoke's shadow.

It's still a game, and it's much more interesting when both parties stand in a drawn two-meter circle.

The difficulty of the game is divided into two steps, from the initial face-to-face to the final touch and dodge.

The former is somewhat similar to Disable's "fast" exercise. Machoke is equipped with two kinds of tree fruits, Oran Berry and Apple Wild Fruit. Oran Berry is a demonstration carry item.

The Hirano fruit is used to assist the game. Snorunt can directly touch Machoke and then cast Switcheroo. It will take time, and in the process, if Machoke can replace its own carrying items first

If you play the alternative "Switcheroo" and let Snorunt get the apple fruit, he will win.

Punishment wins and loses as usual.

As for the latter's 0.2 touch and dodge, there is a certain period of time when both parties are in the circle, and Snorunt must touch the Machoke Switcheroo carrying object during this time period.

Machoke, on the other hand, was not touched by Snorunt during this time. The Switcheroo item was not touched.

Just touching the failed Switcheroo is a draw! Punishment wins and loses as usual!

Astonish skill, makes a sharp sound that is scary.

This skill aroused Lin Wuzhi's interest. Snorunt used Astonish's words and specifically designated them as: "What are you doing~~Ouch~~"

What? Snorunt can’t speak human language? No! This is not human language, this is Kun language! It’s okay!

I will definitely use Astonish in the future, these unexpected words are the most exciting tool for Rival!

What are you doing~~What are you doing~~What are you doing~~Ouch, ouch, ouch~~~~Hahaha!

Also practice the last Leer skill. After evolving into Glalie, it looks quite fierce. A look at it will have some effect.

But it’s still not as good as “What are you doing?~~Ouch~~”


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