Overlord: Wrong World, Can I Change It?

Chapter 5: Chapter 5: Hermit



I woke up with crusty eyes, a sore back, and the creeping suspicion that I had unknowingly joined a monastery.

The System window flickered back into existence the moment I blinked away the sleep.

[Special Class Acquired: Hermit]

The message was simple. Sterile. Honestly, kind of boring.

And yet... it felt profound.

After all this time, after endless baby babbling and existential dread, I finally had a class.

Ridiculous as it was, this proved it—I had a System. Or something very close to it.

Then the full description appeared.

_____________________________________________________

[Hermit – Special Class]

He does not belong to the world; the world belongs to him. It cradles him, for in solitude he perceives what others cannot. In silence, he finds meaning—and in that meaning, the world is revealed.

[Requirements:]

-Daily meditation for a minimum of 12 uninterrupted hours, for 365 consecutive days

-No offensive or harmful actions toward any creature

-Character level must remain below 5 during the retreat

-No magical or offensive gear equipped

_____________________________________________________

I stared at the text for a long moment, stunned.

If this were a game, I'd be tempted to hunt down the devs and strangle them with their own patch notes.

Twelve hours of meditation per day? That's not gameplay—that's idle mode.

And yet... I had technically met all the conditions.

Why?

Because apparently, my average baby sleep cycle just so happened to qualify as "meditation."

Fair enough.

Also, fun fact: in this world, a year is 360 days, not 365. So which calendar is the System using?

Is it syncing with Earth time? Or just drawing arbitrary data from my former life?

Honestly, I don't know what's simulation and what's real anymore.

And don't even get me started on the level cap or the "no harming anyone" clause.

Oh, and the gear thing. I can't wear any magical equipment. Basically, I have to walk around in cosmetic-only clothes.

I wouldn't be surprised if no one ever discovered this class in YGGDRASIL.

Still... I vaguely remember reading something about a Hermit-type build. Was it in one of Ainz's logs? Or maybe Sebas? Hard to recall.

Anyway—moving on.

_____________________________________________________

[Passive Skills (max Lv5):]

Endurance: Gain +1% resistance to all types of damage per class level

Volume: Increase maximum mana by +2% per class level

_____________________________________________________

Honestly? That's not bad at all. Actually, it's kind of amazing.

A 1% resistance to all damage per level might sound small, but at high levels, even 5% can make a life-or-death difference.

And the mana boost? It scales with your total. That means as my mana grows, the bonus becomes even more absurd.

Exponential value. Always a good sign.

_____________________________________________________

[Active Skills:]

Lv1 – Control:

Grants enhanced control over internal energy flow. Enables perception of magical and vital energies nearby.

Lv3 – Patience:

Resistance to all status effects (both passive and active). Effectiveness scales with Magical Attack and Magical Defense.

Lv5 – Serenity:

+10% passive HP/MP regeneration

+20% additional MP regeneration while resting or meditating

_____________________________________________________

These aren't your typical flashy skills. The names are simple. Almost too simple.

But there's real potential here—especially Control.

The others seem decent for support or survival, but Control? That's a game-changer.

Still, the big question remains: how do I level up this class?

No idea. Not right now. That's a problem for Future Me. Future Me with pants. And no diaper.

_____________________________________________________

[Stat Bonus per Level:]

+15 to Physical Defense, Magical Defense, HP, and MP.

[Limitations:]

-No offensive or summoning magic

-Cannot inflict damage—directly or indirectly

-Any violation disables class benefits for 72 hours

_____________________________________________________

So let me get this straight:

If I so much as glare at a mosquito with intent to harm, I lose all my class perks for three days?

What kind of pacifist nightmare is this? This makes Switzerland look like a warzone.

And yet... I get it.

The Hermit isn't about power. It's about perception. Durability. Awareness.

It's a class for those who observe before they act.

I guess it also explains why I passed out last time.

I'm still in a baby's body, after all.

Suddenly being filled with adult-tier HP, mana, and defenses? That probably overloaded my system.

I have the body of a one-year-old, but now I suddenly have mana, defense, and health stats rivaling a level 2 adult.

Great. I finally unlock something and it nearly kills me.

While I was pondering all this, the System window blinked out of existence. Just like that.

No goodbye. No transition. Nothing.

While I was reading and thinking all this, the screen vanished.

I tried summoning it again with my mind. Nothing.

Stupid system.

Only now did I take stock of my situation.

It was early dawn. I was curled up in my mother's arms, held tightly under thick, woven blankets.

My father wasn't in the room—probably already at the forge.

My mother, though...

I glanced up at her.

Tearstains marked her cheeks. Her nose was red.

Her eyes puffy and rimmed with exhaustion.

I felt like crap.

No. Worse than crap. I felt guilty.

These emotions were a weight in my chest. Not overwhelming—but sharp. Unavoidable.

So I did what I always do when I feel something too strongly.

I distracted myself.

Let's see what being a Hermit can actually do.

I closed my eyes. Took a slow, calm breath.

Then whispered:

"Control."

And just like that—something changed.

The world settled.

Quieter. Heavier. Clearer.

I didn't see anything at first. But I felt it.

A new sense, undefined. No shape, no sound—just awareness.

Like adding a texture to reality that had always been there but never noticed.

Mana.

It was everywhere.

It filled the house. Saturated the wooden beams, the stone floor. It pooled in corners and danced in the light.

Not shaped. Not cast. Just... present.

It wasn't a spell.

It wasn't magic.

It was the source of magic.

The raw fuel beneath it all.

It clung to living things, but it wasn't alive.

It flowed around warmth, but it wasn't heat.

It moved with breath, but it wasn't air.

It was.

And somehow, this realization felt comforting.

I had spent so long feeling powerless. A baby in a broken world. But now... now I had input.

Not power. Not yet.

But understanding.

And that meant everything.

I looked at my mother again.

No magic. Not by the world's standards.

But I could feel her.

There was a light inside her. A rhythm.

It pulsed with her heartbeat and shimmered around her fingers.

Vital energy.

Not mana. Not quite.

Where mana was neutral and flowing, this was warm. Owned. Living.

It wasn't a tool. It was her.

If mana was air, vital energy was water—flowing, shaped, and inherently hers.

And I realized something:

There was no Arcane, no Divine, no Eastern talismans or Paladin blessings in this house.

No shaped spells. No magical systems.

Only mana and life.

Input and vessel.

Which meant... I had a blank canvas.

I tried again:

"Interface?" I thought, focusing hard.

Nothing.

Of course.

I exhaled—or rather, grunted with baby frustration.

Can someone please explain why I have the demo version of the YGGDRASIL system? How can it function halfway?! Either it works or it doesn't! Pick one!

"God…"

I paused, then muttered,

Actually, maybe I should stop saying "God."

From now on, I'll say Adam—not just the name of the first man, but also of that old drunk who, in a way, got me here.

I just hope he survived.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.