Chapter 264: pathway obelisk the tormenter Yu-Gi-Oh
Sequence 9: Stoneblood Acolyte
Skin grows subtly dense; gains resistance to blunt force and extreme pressure
Can project bursts of force through fists and stomps, cracking surfaces
Gains spiritual "anchor" — harder to curse, possess, or mentally influence
Sequence 8: Pillar-Bearer
Strength increases to superhuman levels; can lift, hurl, and smash with devastating force
Can form temporary stone limbs or shields as extensions of the body
Footsteps leave faint tremors — enemies nearby feel heavy and sluggish
Sequence 7: War-Forged Disciple
Gains full immunity to fear and mental manipulation under battle conditions
Can project a Fist Echo — a phantom blow that strikes just after the physical hit
Presence on the battlefield demoralizes lesser foes and buffs allies' resolve
Sequence 6: Obsidian Sentinel
Body becomes a fortress — stonelike skin, immune to normal weapons
Can absorb the impact of magic and return a portion as raw force through their body
Can remain motionless like a statue, becoming nearly invisible to divination or scrying
Sequence 5: Divine Striker
Can channel spiritual energy into colossal blows that damage body, soul, and spirit
Can crush magical constructs, barriers, or spirits with raw physical might
Roar becomes a weapon — knocks back enemies and suppresses magical effects briefly
Sequence 4: Tormentor of Hosts
Can sacrifice allies or constructs to greatly enhance size, strength, and durability temporarily
Gains a Godfist Aura — all strikes in melee range deal divine damage, ignore most magical protections
Blood turns into burning ichor, searing weapons and attackers
Sequence 3: Cathedral Titan
Grows in size during combat or rituals, becoming a living colossus
Can smash the ground to create divine shockwaves that crush and immobilize
Becomes a spiritual focal point — allies fight harder around them, while enemies find their powers suppressed
Sequence 2: Wrath of Monuments
Can summon spectral arms or stone titans to fight beside them, extensions of their wrath
Can declare a God's Trial — a divine duel where all laws and effects are suspended except brute strength and will
Can collapse space around them into a field of weight and force, immobilizing or crushing foes slowly
Sequence 1: Worldshaker
Every action echoes across reality — a punch becomes a landslide, a step cracks the ground for miles
Can fully sacrifice two beings, constructs, or spiritual entities to invoke Heaven's Fist — a divine strike that erases all within a chosen radius
Emits a passive divine suppression field; all lesser Beyonders near them feel insignificant, unable to act fully
Sequence 0: Obelisk, The Living Tormentor
Becomes an eternal structure of wrath and authority — a walking siege engine of divine law
Body can no longer be truly harmed; reforming even from ashes, anchored to the world's crust
Every blow is a judgment — can destroy faith, concepts, or magical systems on impact
Can absorb armies, magical beings, or divine powers, turning them into statues that fuel their mass
Mythical creature form is obelisk
Honerfic name
The tormentor
Lord of stone
God of strength