Chapter 56: Chapter 55: Full Speed Ahead
Just at that moment, Haruto Yamamoto's office door opened.
"Haruto-san, Amamiya-sensei is here," Kenji Nakamura said seriously.
Haruto Yamamoto stopped smiling and became serious.
Already in the previous conversation, they had agreed that Ren Amamiya would come in person to Hyperion Game Development today.
Of course, the main goal was to develop "Cyberpunk 2077", the first 3A masterpiece of the Republic.
"Alright, I'm coming out now," Haruto Yamamoto said, standing up.
Soon, he and Kenji Nakamura went out.
Ren Amamiya was carrying a computer bag, but remained there, his face serene like a statue, and everyone in the company was staring at him.
Upon seeing Haruto Yamamoto and Kenji Nakamura appear, he took action.
"Call the game and art departments for a meeting," Ren Amamiya said simply and clearly.
Haruto Yamamoto was a little surprised: "Well, let's do as Amamiya-sensei said."
"Everyone, come to the meeting!"
Upon hearing the company head's words, employees from the game department and art department looked at each other and entered the meeting room.
Ren Amamiya was the last to enter, and he showed no politeness at all.
As if he were the head of Hyperion Game Development, he looked around and pulled a second-hand laptop directly from his briefcase.
Then he asked Kenji Nakamura to connect it to the meeting room's projector.
During this time, he did nothing.
After obtaining the master-level skill [Game Creator], he already had a clear plan for the production of the upcoming game, "Cyberpunk 2077".
"Next, we will develop a 3A masterpiece based on the work "Edgerunners"."
First, let's talk about the setting. The protagonist V will be the character the player controls. At the beginning of the game, three V identities are offered, and the player will choose one to start. Different identities will not only determine the start of the game, but also affect the relationship between the protagonist and other main characters to some extent.
Ren Amamiya directly published several conceptual images of the protagonist V that he had prepared in advance.
"You can freely choose gender and identity...".
"The game's protagonist has a total of five attributes: strength, reaction, technology, intelligence, and coolness. Each of these five attributes will have two to three branches, and there are more than a dozen different skills in each branch, which is equivalent to the character's skill tree, with many different skills...".
"At that time, I will send a set of setting materials for everyone to review in detail...".
"The art department is responsible for completing the art design and character models, okay?" Ren Amamiya said.
The art department employees looked at each other. The person in charge hesitated for a moment, but still replied: "No... no problem."
"Then it's the development department. Our task is heavier."
Ren Amamiya paused: "Because we have to develop our own game engine."
"Develop your own game engine?"
Kenji Nakamura and a group of programmers' eyes widened.
Game engines refer to editable and pre-written computer game systems or the core components of some real-time interactive graphics applications.
These systems provide game designers with the necessary tools to write games. The purpose is to allow them to easily and quickly create game programs without having to start from scratch.
This is equivalent to a complex system composed of multiple subsystems.
From modeling and animation to light and shadows, particle effects, physical systems, collision detection, file management, and network features, as well as editing tools and professional plugins, virtually all important aspects of the development process are covered.
This also means that the difficulty of developing a completely new game engine is no different from developing a small and complex system.
It's much harder than using another game's engine!
"Yes, that's right," Ren Amamiya said.
In his previous life, the game engine used in "Cyberpunk 2077" also used Red Engine 4, developed by himself.
This engine is specially designed and optimized for large-scale open-world games, and offers excellent graphics and exceptional game fluidity.
After comparing the functions of the game engine that can be used in this world, he considered that it would be better to develop his own.
Kenji Nakamura wanted to question it, but at that moment, Ren Amamiya directly showed him a snippet of code he had prepared.
This is exactly the core code of the game engine he is going to develop.
"Don't worry, I'm completely confident that I can develop a completely new game engine, and its functions are much more powerful than any other engine on the market!" Ren Amamiya said confidently: "Alright, believe it first and then doubt it. I know that no matter how much I say now, you will still doubt it."
"So, act, comrades!"
In the end, Kenji Nakamura and Haruto Yamamoto could only follow Ren Amamiya's recommendation: "Believe it first and then doubt it," and began the development of "Cyberpunk 2077".
However, during the development of "Cyberpunk 2077", Ren Amamiya demonstrated not only great technical ability, but also exceptional leadership ability.
He was like a veteran with years of experience in top 3A video game companies.
He not only led the development department to become increasingly effective in game engine development, but also easily solved technical problems.
He also participated in art, modeling, setting, animation rendering, and game physics. He seemed completely calm and helped everyone solve problems.
During this time, Ren Amamiya has gradually consolidated his position in the minds of Hyperion Game Development employees.
Ren Amamiya is, undoubtedly, a very capable video game development genius!
At the same time, he did not delay the serialization and update of "Edgerunners".
After all, his draft has already reached the plot of episode 34.
This month, it has only reached the plot of episode 20.
The last four episodes followed the previous plot, starting with David's extremely powerful talent for adapting to prosthetic transformation, discovered by Jimmy Kurosaki.
Jimmy Kurosaki kidnapped David and then tried to torture his spirit with the cyberpsycho's black super dream, turning him into a cyberpsycho.
However, at that moment, his sister-in-law Dolio arrived with Lucy, who was very worried about David, and rescued him.
They were ready to threaten Jimmy Kurosaki and kidnap Tanaka, as originally planned.
This process, naturally, involved a big battle.
Fortunately, Lucy also demonstrated her powerful hacker skills, successfully hacking the drone guard and capturing Jimmy Kurosaki.
Jimmy Kurosaki also cooperated with Maine and David very tactfully and attracted Tanaka.
Just when everyone believed everything was going well, Tanaka, who seemed to have little combat strength, launched an attack.
However, Tanaka was finally captured by Maine, just when everyone believed everything was going well.
Jimmy Kurosaki, who cooperated with Maine and David to attract Tanaka... died by mistake due to Tanaka's attack.
David was stunned to see Jimmy Kurosaki die so confusingly.
Even a character like Jimmy Kurosaki, considered a big shot in Night City, would die for no reason...
- - - -
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