Chapter 391: Set fire to the forest, Ymir swayed
one eye?
John looked at Toss.
Toss's tiger body trembled, and he walked over slowly.
Thinking of the dragon contract he obtained, maybe this is what he should pay.
This is the fate of a war servant, to dedicate himself to the one he protects.
Sure enough, the weak one was chosen because he also had value that could be exploited.
He endured the pain that what he was about to face would bring to him, and said resolutely: "I am willing... Oops!"
Before he finished speaking, Toss was kicked away by John.
John was speechless: "What do you want?"
He heard those stupid thoughts from Toss's head and felt like he couldn't figure out the kid.
Walking up to the old woman, John asked a question.
"one eye?"
"one eye!"
"Ok."
John seemed to give in and said, "Wait for me."
With the old woman's pleased expression, John left briefly.
When he came back, he had an extra eye in his hand.
But strangely, both of his eyes were intact.
The old woman's expression was frozen.
John dug out the eyes of the inferi fished out of the water and handed them to the old woman.
"Okay, give me this bowl of water."
He stretched out his hand as a matter of course, and the old woman fell silent.
You are wrong, it seems right.
You say you are right, but it feels wrong again.
The old woman looked hesitant, not sure whether she should give it or not.
John said with a dangerous look on his face: "Are you going to disobey the rules?"
This old woman is a goddess.
She stood guard by the river and collected fees from people passing by.
One eye in exchange for the possibility of being protected from being attacked by forest creatures in the back.
These things are recorded on the map of the Kingdom of Mist given by Bucker. 'Noble Black' knows this place better than the Son of Pale.
The war servants they brought also had the intention of sacrificing themselves to open the way to the Hwagmir spring.
In John's aggressive and increasingly dangerous expression, the old woman still took over the eyes.
If John hadn't directly destroyed the ice of the river, the old woman's army of Inferi would not have allowed them to come through unscathed.
This is not breaking the rules, but more of a sophistry.
The old woman could feel the pressure from magic from John.
This is a powerful wizard. Fighting with such a person is not worth it for an old woman who has obtained other people's eyes.
It seemed like a way to take advantage of the loophole, but if it were another person, the old woman would make him pay the price.
Take the bowl of spring water.
John picked up a handful of soil from the ground under his feet and put it in according to what the map said.
Then find new leaves from the mist-covered forest and make them float on the water.
The direction pointed by the tip of the leaf is the safe exit.
With this thing, they can avoid those dangerous areas and pass smoothly.
The misty forest amplifies one's fears.
John walked in front with a normal expression, but Toss was suffering.
John had no intention of helping him. As a war servant, Toss was as weak as an ant.
Give him the power himself, then he should find the courage himself.
This forest is very long.
Suddenly, the ground shook.
Toss's face was tense, and he took out his shield and quickly stood in front of him.
He knew that the magician's body was fragile, and he did his best to protect it.
As the tree trunks bend in front of me.
A tall giant came out of it.
Toss held his breath, not daring to breathe.
As the giant gradually approached, a thin layer of sweat broke out on his forehead.
John narrowed his eyes, "Inferi giant."
"It seems that the goddess is not only targeting humans, but also other creatures in this country."
No wonder the dragons were enslaved.
Toss stared at the approaching giant, roared angrily, and the shield in his hand burst into flames and fell on the giant.
The giant was burned by the flames and roared.
"Roar!"
A response echoed from the forest.
It was the Inferi that heard what was happening here.
Toss stopped the flames while sweating profusely, and his lips were pale.
The giant's body fell.
Originally, the Inferi were afraid of fire and light, so the dragon's flames were a killer weapon here.
"Let's leave quickly." Toss was about to take John away.
John has his eye on the giant bones.
You're welcome, they're all packed.
Probably enough for a ship.
The Inferi heard the noise and rushed over from all over the forest.
Young leaves are turning rapidly, indicating a rapid change in traffic.
These Inferi are mutants, made by the goddess as fast and powerful as apes.
An Inferi came out, and Toss hit one with his shield and knocked it away.
Let Toss open the way in front and fight his way out.
While running, Toss's feet sank.
It's a swamp.
Around the swamp, the Tiger Grass Dragon poked out its bloody mouth.
The vine tentacles stretched out towards the trapped prey.
“Incendio”
The tongue of fire spit out from the wand, and the Tiger Grass Dragon was ignited, passing one by one, spreading outward, causing the Inferi to scream and dare not approach.
Toss struggled hard, but there was no strength in the swamp.
John walked past him and waved his wand.
“Wingardium Leviosa”
The floating spell lifted the person out of the swamp, and the guide leaf in John's hand pointed steadily to continue moving forward.
They walked over there and left. Before leaving, John didn't forget to take a breath.
Ancient wind magic, chaotic particles wrapped around the flames and turned into a fan-shaped area expanding towards the back.
The smoke caused by the fire made the fire visible even in the fog.
Unable to maintain her charitable expression, the old woman uttered a high-pitched cry, "My woods!"
Wait until the next batch of 'noble blacks' arrive.
They are exhausted.
Ada has the largest number of war servants and the most sophisticated equipment.
"Finally here."
Ada is no longer as confident and assertive as she was at the beginning.
There was a look of exhaustion in his eyes, and he was tense all the way.
Crossing the river nearly cost them their lives.
Thanks to Ackerman, he used fire magic to protect himself from the Inferi that climbed onto the ice.
This allowed them to escape from the Inferi.
But two of the ten war servants were lost.
"Ahead is the misty forest." Ada said to the war servant, "The old forest woman there will give us a choice."
"I need one of you to give me an eye."
Among the servants, a middle-aged man with pale hair came out.
One of his arms was entangled when the Tiger Grass Dragon appeared, and he had to cut off his arm to survive.
"Noble Black, I would like to share my eyes as your key through the forest."
The middle-aged man regards death as a homecoming, and he joins the war servants because of his family.
By sacrificing for the 'Noble Black', his family can get more rewards.
With the intention of dying, Ada led the team to the forest.
"Young outsider, do you need a fountain of wisdom?"
"Only one eye needs to be sacrificed."
The old woman said that line as always.
But this time, a confused expression appeared on Ada's face.
Not only him, but also the war servants.
Some of the old woman's robe was burned off, and her hair and face were blackened.
None of this matters, what matters is the forest behind her.
There was a burning smell in the mist, and some charred places were vaguely visible.
The old woman spent three days putting out the fire.
Her inferi were all frightened and shivered in the dark area.
...
John liked trading, but he didn't like being coerced into trading.
Especially after the transaction, he pointed himself in front of an Inferi giant.
In retaliation, he burned a forest.
Since they are magical flames, it is difficult to extinguish those flames.
After the old woman finally extinguished the flames, John had reached the poisonous river.
Vermur, the great river that only giants can flow.
After here, there is an area that few people even know about in the Country of Mist.
At least the map in John's hand records this.
There is no ice here, or even the effects of winter.
"How are we going to get there?" Toss threw a stone into the river.
Just like a splash of water, a tiger grass dragon growing on the shore died on the spot.
There is no way to get past it, even a feather falling on it will sink into the water.
John is using reagent bottles to save some from the river.
"Strong toxicity."
John also noticed that there seemed to be a layer of powerful forbidden air magic here, which could only be crossed by boat or swimming.
He took out the bones of the Inferi Giant, clapped his hands together, and activated whatever magic he wanted.
Alchemy combined the bones into a boat.
Although not too big, it was enough to support two people across the river.
After getting on the boat, it was natural to leave the rowing to Toss.
He waved the oars vigorously and set off towards the endless fog ahead.
The water flow here is calm and you need to be careful not to touch the river water.
This stroke lasts for more than ten hours.
Toss had the blessing of a dragon contract and looked tired.
The boat stayed on the water.
Toss was just about to take a rest when the comfortable wind blew, making him squint his eyes comfortably.
"It's so comfortable," Toth said.
The wind is getting stronger and stronger.
John noticed something was wrong and looked over.
A thousand-meter-long ship crashed through the fog and appeared.
Toss's eyes widened and he blurted out, "Swinging Ymir!"
This is the legend of the Kingdom of Mist. On the twelve great rivers extending from the spring of Hwagmir, the swaying Ymir will appear and act as an ark to receive the souls of giants.
This is a ship of giants traveling to the kingdom of death.
At this moment, the big ship was about to hit them.
...