I Became The Vampire Progenitor

Chapter 237: Chapter 205-2: Hardcore Game, Players Stirring Up Chaos (Part 2)



As for getting tricked by slave traders and nearly being defiled by a noblewoman… Li De nearly burst out laughing.

An absolute masterpiece of a misadventure.

Still, incidents like this weren't rare in Glory. If someone were bold enough to venture into Green City's Western District, they might very well end up as a sacrifice on an Evil God's altar.

NPCs here didn't care if you were a player or not. Once you fell into the hands of those aligned with evil, anything could happen.

The replies below the thread were pure comedy gold:

"I thought it was just me! Damn language barrier, how am I supposed to flirt with a noble girl if I can't even say hello?!"

"Hahahaha, OP is a legend."

"After reading OP's story… I can't help but feel a little jealous."

"We must burn the devs at the stake! A good game ruined by trash developers!"

"Offering 5,000 RMB to buy a beta account. OP, contact me if you're quitting!"

"Insider tips here, want to unlock a hidden class? DM me, QQ: 34xxxx."

"I need the walkthrough now. I want to get kidnapped by slave traders too and experience that noblewoman's abuse!"

Li De read on, thoroughly entertained. Silly players were always a reliable source of amusement.

Still, in other posts, he came across some surprisingly insightful content.

One thread in particular—"Brief Analysis of Glory's Main Classes"—caught his attention.

Username: Broken Sword Knight

'Hey everyone, the handsome and dashing me is back~

I was lucky enough to get into the beta and officially joined Glory today.

I know a lot of folks didn't get in, and you're all curious about the real Glory world. So let me give you a quick overview.

No exaggeration, Glory is an absolute masterpiece in the virtual MMO genre. Right now, no other game on the market comes close.

I'm not bragging, just stating facts based on firsthand experience.

First, let's talk about realism, that's the Achilles' heel of all virtual games.

Some games claim to be VR but only scratch the surface with visuals and touch. They have no idea what a truly immersive world is.

But Glory? Different story.

In Glory, I can smell the scent of flowers in the air, the stench of the sewers, feel the heat of sunlight on my skin… the list goes on.

The realism is indistinguishable from reality.

That's a bar no other so-called VR game can reach.

But today, I want to focus on classes.

Glory has a medieval fantasy backdrop, with gods and countless races.

So far, only Humans are available. Whether more races will be unlocked later is unclear.

Players currently have five starting class options: Mage, Archer, Priest, Rogue, and Warrior.

Of these, Mage is the most difficult, and Warrior is the easiest.

I was born in the capital of the Nolan Empire, one of the Twelve Human Kingdoms. At the Temple of Life, I met a very powerful priest, so powerful I couldn't even see his level.

I originally intended to become a Priest, but just to be sure, I asked the old priest there.

What he told me shocked me.

He said, although I had a kind heart, I lacked the magical talent to become a Priest. However, since I was a good person, he could recommend me to become a Knight of the Temple of Life.

That Knight class seems like a subclass of Warrior, so it probably falls under the Warrior category.

This made me realize something.

Starting classes may not be available to everyone.

Players likely have hidden attributes, which determine whether they can unlock a given class.

For example, casters, based on Glory's official site are the strongest and most difficult class. I suspect they're also the rarest.

So when some people can't change class, it's likely because of this. Or maybe I'm just too low level to qualify yet, this needs further testing.

But based on what I've seen from others, this theory holds water.

Most players who wanted to become Priests were politely refused. Only about 3 to 5 in a hundred succeed.

Meanwhile, Warriors being easier and less talent-dependent, are recommended to most players who get rejected from caster classes.

So here's my advice: if you can become a caster, do it. Scarcity means value.

As for Archer and Rogue, I haven't studied them deeply. But from the website's info, they're definitely harder than Warrior and easier than Mage.

Especially Archers, based on how real this game is, you'll probably need to actually practice archery.

So if you're not gifted, stay away.

That's all for now, just some basic class insights. Hope it helps. I'll update if I find more info.'

The comment section below the post was buzzing:

"Broken Sword Knight, you're a god, total theorycrafting genius. I love your guides!"

"Amazing. How did you figure all this out from so little info? Why is your brain the only one that works?!"

"Knight-sama, did you change class yet? How? TELL US!"

"So true. I entered the game with my friend. I became a Priest, but he got kicked out. They said he didn't have spellcasting aptitude!"

Li De recognized the username Broken Sword Knight, he recalled this player had previously posted a theory on divine and royal authority, correctly noting that priests belonged to the divine power faction, which had impressed him.

He silently added Broken Sword Knight to his follow list.

Though the post made solid points, Li De's instincts told him the truth was likely more complex.

Spellcasters in Glory were indeed rare, which was why they had much higher status than other professionals of the same level.

In Green City, there might be 700–800 advanced Warriors or Rogues above Level 10.

But advanced Mages? Only around twenty even including those hidden in the Underworld, the number wouldn't exceed forty.

Not even close to the same scale.

The reason for this was simple: the talent threshold for spellcasters was extremely high.

So Li De suspected the reason players couldn't become spellcasters wasn't because of some hidden system attributes, it was likely because they truly lacked the necessary magical aptitude.

It was just a theory, but Li De was almost certain it was correct.

This realization shifted some of his strategies, and also brought him relief.

For now, it seemed players were not exempt from Glory's rigid world rules. Those dreams of slaughtering everything in sight and steamrolling the world? Still just dreams, for the time being.

To this day, Li De still didn't know how vast Glory truly was. He only knew there were 12 Human Empires, and they controlled just half of the main plane.

The rest? Occupied by obscure kingdoms, strange races, and unknown powers.

So, with 100,000 players thrown into such a vast world, they didn't even make a ripple.

While the players' ability to resurrect endlessly guaranteed they would eventually grow stronger, in the short term, there was no need for concern.

After browsing the forums for a while, Li De lost interest.

At this stage, players were still exploring Glory and barely understood anything about the world. It was unlikely they'd stumble upon any truly useful information.

However, Glory's extreme hardcore gameplay had triggered a massive wave of player backlash, even sparking uproar across the internet.

The controversy quickly shot to the top of every major media outlet's trending lists.


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