Hunter X Hunter: Tombbound Power

Chapter 324: 324: Risky Dice—A Fierce Joke!



The only two families truly unaffected by the chaos were the Matar family and the Zoldycks.

However, judging from the ominous slogans of the Matar family, their methods weren't all that different—just cloaked in a thin veneer of respectability.

For this alliance meeting, according to the information Ronnel had uncovered, only ten organizations, including the Westin family, had been invited to attend.

Ten might not sound like much, but in the world of assassins, it was significant. This wasn't some commonplace industry—it was one that thrived in shadows and peril. Even managing to gather ten reputable organizations was no small feat.

A mid-tier family like the Westins held a prominent place within this group of ten.

Fortunately, the high-risk nature of the Hunter world—with battles and assassinations occurring daily—had given rise to an abundance of killer organizations.

By the way, it's worth noting how absurdly polarized the wealth in this world is. Milluki had casually bid two billion Jenny for Greed Island and didn't even blink when borrowing the money from his father.

The man Ronnel was impersonating, Karamo, was a direct descendant of the Westin family. But as the second son, he held an awkward position—overshadowed by the eldest brother, a paragon of the family, and outshone by younger siblings adored by their parents.

It wasn't hard to see parallels between Karamo's plight and others Ronnel had encountered.

...

On Greed Island

Milluki sat before a slot machine in a bustling casino. He idly tossed a pair of risky dice in his hand, rubbing his nose.

"Strange... is someone talking about me?" Milluki muttered before rolling the dice absentmindedly.

"Hey?! I rolled a bad outcome on the first try?!"

The sight of the one-in-twenty Risky Dice mark made Milluki pale.

"It should be fine, right? Risky Dice cancels previous bad luck… right? And it's only my first roll, surely nothing will happen."

Crunch!

A chilling sound rang out, setting Milluki's nerves on edge. Before he could react, the ground beneath him gave way with a loud crash.

"Help! Someone's fallen in!"

The sudden collapse left the casino in chaos. Gamblers and onlookers scrambled to understand what had happened.

"That guy rolled some weird dice, got nervous, and then the floor caved in," one observer explained.

Nearby players exchanged uneasy glances. Some quietly slipped their own risky dice back into their pockets, vowing never to tempt fate again.

Just as the commotion began to settle, another ominous sound filled the air.

Creak!

"Now what?!" someone exclaimed.

All eyes turned upward. Above the collapsed slot machine, a gaudy chandelier began to sway precariously before plummeting.

With uncanny precision, it crashed into the hole left by Milluki's fall.

A muffled thud followed by a loud, anguished cry emerged from below. The chandelier had hit its mark.

Onlookers exchanged dumbfounded glances.

"I think I'll pass on the risky dice," one muttered.

...

Ronnel, still disguised as Karamo, observed the scene with detachment. Karamo's inconspicuous status within the family was a boon for Ronnel. His low profile ensured minimal scrutiny.

Even Karamo's personal servants, who knew him best, failed to detect any inconsistencies in Ronnel's behavior.

The next morning, Ronnel joined the Westin family leaders in attending the alliance meeting.

Assassins, like any professionals, needed connections. Though they competed fiercely, understanding one another's strengths and methods was crucial for survival in such a cutthroat world.

The Clif, their meeting site, loomed ominously as the gathering place for this treacherous gathering.

When the first light of dawn illuminated the city, the various family leaders exchanged knowing glances before silently leading their groups toward the cliff.

Ronnel followed, his senses sharp. Something about this meeting felt… off.

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