Chapter 106
The days passed day by day, and during this period, Chen Xu also used several team tacit understanding scrolls.
Greatly accelerated the development of the game.
A skeleton of "Warcraft" has also been built little by little.
At the same time, the concept of the original art in the game has probably been completed by two-thirds.
The outsourcing part is still the art outsourcing that was previously responsible for "The Shore of the Land".
For Chen Xu, he still prefers to cooperate with some companies he has cooperated with for the second time.
After all, it is more trouble-free, including the handover of the two employees, and with experience, the efficiency will be improved a lot.
For example, in this kind of art outsourcing situation, the most feared thing is that when the material is produced, Party B has no way to understand Party A's needs.
Of course, the second cooperation with the company that I have cooperated with is also based on the fact that the other party can meet Chen Xu's requirements.
Otherwise, no matter how cheap the price is, it will be more favorable.
It is impossible for Chen Xu to continue to cooperate with him, after all, there is no way to guarantee the quality, what is the use of your low price?
Modeling a size in the game, and some special requirements, including the action design, Chen Xu also made a more detailed annotation.
Therefore, whether it is the material modeling of art or the 3D action, the efficiency of the other party is also relatively high.
Because it is very clear to understand what kind of requirements Party A has.
In addition, although it is an RTS game, Chen Xu did not say that he was shoddy to a model in the actual game.
Of course, the kind of detailed character expressions, as well as the degree to which the details on the faces can be seen clearly, naturally do not need to do this.
After all, Warcraft itself is still an RTS type game.
Except for the occasional camera zoom in to see the modeling in the game, most of the time the player plays the game from the perspective of God.
The only time-consuming part is the dubbing.
Unlike in his previous life, where there was only English and no Chinese dubbing, Chen Xu definitely couldn't let the characters in the game only have one English dubbing.
And because considering that there is Chinese dubbing, in order to have a better expression effect of Chinese dubbing.
Some of the dialogues in the original script, while retaining the original artistic conception, should also be better able to express that effect through dubbing.
Therefore, in the dialogue of some details, Chen Xu also asked Chen Qingzhu and Zhao Shan to revise it many times to ensure that they could restore a standard in their previous life.
As for the sound effect, it's relatively simple, Chen Xu will give Bao Yuan alone, with the past life as a reference, plus Chen Xu's current music sound effect value is not low, just restore it directly, and ask a professional team to record it when the time comes.
The rest is the CG plot animation in the game.
Whether it's this world or the past life, in fact, there are many games that use a real-time calculation effect to perform the cutscenes in the game.
The biggest benefit of this is that it saves money.
Because all that is used is a resource of the game itself, and with the development of game screen technology, the effect can be said to be absolutely not bad.
But if you really look closely, you can still clearly see the gap between animation CG and real-time calculation.
Of course, this is a technology of the same era, and it is impossible to compare it with the CG animation of a few years ago and the real-time calculation screen of the game a few years later.
In the previous life, Blizzard was known as a movie manufacturer, in addition to the art of their games, it is also related to the narrative technique, and the most important thing is that each of their games has beautiful CG animation.
Among them, WOW's Wrath of the Lich King's 215-second CG animation,It cost 5 million US dollars.,Of course, this is also related to a related technology of its own.,In the previous life, the technology of CG animation,And the development is not very high.。
In the future, even if the picture is more beautiful, the price is actually not so high.
Just like a mobile phone, when it first came out more than ten years ago, there were more than 20,000 mobile phones in nine years, and what kind of concept was more than 20,000 in nine years?
But many years later, the flagship version of the mobile phone is only more than 10,000 at most, if you want to make another purchasing power exchange, then the price is not discussed.
And in Warcraft, some key plots.
Chen Xu also intends to adopt the mode of CG animation.
Because of the RTS mode, if you use real-time calculations, the effect is not as good as imagined.
Of course, there is the most important point, that is, Chen Xu is rich now.
With "Three Kingdoms Killing" and "The Shore of the Land", coupled with Chen Xu's trust in the quality of "Warcraft", Chen Xu naturally wants to make this masterpiece more perfect.
Of course, not all of the whole situation is to use CG animation to display the plot, in that case, Chen Xu really can't stand it.
Because if you really want to do this, the unit of calculation is billion, and the currency unit of settlement is the US knife.
However, in the previous life, if you said that the famous CG factory, in fact, Blizzard, which is known as making CG with heart and making games with feet, can only barely be counted as the second, and the real big brother is Square Enix, who has developed the Final Fantasy series.
How good is the boss?
Blizzard said that in order to do CG animation, I spent the money of a boutique game for an animation!
Square Enix said, what are you? I don't want my life to do CG!
After making a CG movie, and then almost bankrupting the company, and finally reorganizing, I started to make CG movies again after many years, and then I made myself half dead.
One of the most well-known products is the Son of God.
Now Chen Xu doesn't have so much money, so it is naturally impossible to make a global CG animation, so he can only choose key places to make it.
For example, the transformation of Arthas in the game, and finally the battle between Illidan and Arthas, etc.
And the game is different from the movie, and the game can be updated.
When you have money in the future, you can supplement the game little by little.
After making the plan, Chen Xu found a well-known domestic special effects company called Spar on the forum of the game editor.
In terms of top-notch technology, there is not much gap between the world and foreign countries at home and abroad, and even stronger in some fields, which is why the cultural industry can flourish in this way.
The same is true for CG, not to mention game CG if you have money, even if it is the top effect of a sci-fi blockbuster, it will be full for you.
I briefly said some requirements to the other party on the phone, and then made an appointment to meet at Fengyun Games.
After the end, Chen Xu sat in front of the computer and checked the scene and storyboard he had prepared before.
After making sure that there was no problem, Chen Xu stretched his waist and fell asleep on the bed.