Fallout: Wasteland Doll Commander

Chapter 14: Flashback — Operation Genesis



Washington D.C. Ruins | Jefferson Memorial SectorDate: June 4, 2288

The skies above the Potomac churned with storm clouds and smoke. The broken silhouette of the Jefferson Memorial stood defiant amid shattered rubble—its white dome blackened from artillery, its bones laid bare by years of war.

Commander Sierra crouched beneath a twisted support beam, rain slicking her armored coat. Her Division squad fanned out in stealth formation—adaptive camo rippling as they took overwatch positions.

Beside her stood a young man in a worn Vault 101 jumpsuit, hardened by battle. The Lone Wanderer. He clutched a plasma rifle and bore the weight of a father's legacy—and the fate of the Capital Wasteland.

Wanderer:"Autumn's still inside. Enclave sealed the inner sanctum, but the override codes should still work."

Sierra nodded, glancing toward the half-shattered dome.

Sierra:"Then we finish this. Project Purity goes live, or we all die trying."

Over comms, Paladin Sarah Lyons' voice broke through the storm.

Lyons (on comm):"Liberty Prime is clearing the last Enclave checkpoint. You're green to breach. We'll keep their reinforcements busy."

The ground trembled with each distant step of the Prime war machine. Inside the Memorial, a final stand was waiting.

Sierra led the breach team through a maintenance corridor—unlocked using her old Division bypass codes. The air stank of ozone and death. Down spiral stairs and across scorched labs they moved, through rooms once filled with promise, now occupied by soldiers in Enclave black.

They reached the control chamber. Colonel Augustus Autumn stood near the Project Purity console, flanked by Hellfire troopers. His coat was immaculate, his tone cold.

Autumn:"You should have stayed in the Vault. Or died in Raven Rock like RADROACH You are."

The Lone Wanderer didn't speak. He let HIS plasma rifle barked first.

The firefight was brutal—close-quarters, deafening. Sierra's team moved like phantoms, cutting down enclave reinforcements with practiced ease. Autumn fought viciously, his sidearm blazing, but was finally brought down by the Wanderer himself—knocked to the steel floor and left unconscious at the chamber's base.

The lab went silent, save for the pulsing whine of the dormant purification system.

Sierra moved to the GECK chamber—already slotted into the Project Purity core. Lights flickered. Coolant hissed. The system was ready.

ISAC (via HUD):"Warning! Contamination levels rising. Immediate activation required to prevent reactor failure."

Radiation continue poured through the chamber. Someone had to enter the irradiated core to initiate the activation sequence manually.

Sierra voluteering: "I'll do it."

As she about to enter the chamber, Wanderer grab her shoulder sharply to stop her.

Wanderer (shaking his head):"No. This is my father's legacy. He died for this as i have to finish this."

He stepped into the irradiated chamber without hesitation, fingers dancing across the old-world keys.

Wanderer (into console):"Project Purity. Activation code... 2-1-6."

The machine roared to life. Lights across the rotunda surged. Outside, the Tidal Basin rippled as the pumps began to churn.

Radiation flared, and Sierra watched silently and helplessly through the glass as the Lone Wanderer staggered—his body glowing under the reactor's deadly light.

Then silence. And clean, pure water began to flow.

Lyons' voice returned through comms, awed and breathless.

Lyons:"It's online. You did it... you really did it."

Sierra pressed her hand against the glass.

Sierra (softly):"Yes...He saved them all. Just like his father....ugh..dammit kid..."

The Brotherhood secured the rotunda. Liberty Prime continued its march. And deep beneath D.C., a new future had begun to rise from the ashes of war.


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