042: Guesswork
Ameliah sat in blackness, her orb reduced to a barely perceptible glow. She listened to the soft breathing of her slumbering companions as she watched the tunnels. She was the only one awake, having offered to take a solo shift so the others could sleep. Though she could see well enough in the dark, the level of trust that they were showing her was shocking.
It was honestly refreshing, being with a group like this. She'd become an adventurer in the end, just like her father had wanted, but she didn't feel a lot of kinship with most of the Guild's members. Adventurers were self-serving, reckless, violent, and paranoid, as a rule. This group, on the other hand, had adopted her with barely any discussion, trusting her to watch over them while they slept. It struck her as naive, but nevertheless, she wasn't about to betray that trust.
Even the casual disregard for danger and constant banter wasn't grating on her as much as it normally did with other groups. The questionably dressed mage and the hulking defender seemed like they had a history that went way back, arguing like an old married couple. They were the most typical of the bunch.
The big man, Carten, was snoring softly in his sleep. He wasn't nearly as simple as he appeared at first glance. He was loud, boorish, and belligerent, but he wasn't stupid. She'd been listening to him argue with the others about Rain's build and his points were well made, if simply stated. He was the only one insisting on a cut of the profit for this mission. At least his motivations were clear.
Jamus, she hadn't trusted at first. He'd come up to her in the guild and offered to take her to Rain, seemingly out of a desire to help the man. She'd been expecting an ambush, having encountered such schemes before. Rain's oddness had made him a recognizable figure in the guild, so it wouldn't have been too hard for someone to pretend to know him. Despite her misgivings, Jamus had not only led her to Rain, but also to the cervidian, Tallheart. Trusting her with that kind of secret had made her instantly reevaluate the man.
It wasn't that the mage didn't care whether she would try to collect the bounty. That much had become clear. No, either he was even more air-headed than most mages, or he was entirely too trusting. He and Tallheart seemed to be old friends, and he'd offered to help Rain with no thought of reward. It spoke great volumes for his character, though it might get him killed one day.
Val, on the other hand, embodied many of the traits that Ameliah had come to detest in adventurers. He was reckless and impatient, only caring about his future power, even if it meant putting himself and others in danger. However, he wasn't totally irredeemable. He, too, had offered to help Rain without any talk of a reward, though his ulterior motive was painfully obvious. His insistence on fighting an essence monster alone was more than mere bravado; he was clearly trying to unlock something, probably a rare class. Still, Rain trusted the man, and apparently had saved his life, not even counting the incident with the Kin. That was enough for her to give the reckless light mage a chance.
Rain…Rain was like a puppy that someone had abandoned in the gutter. The moment she'd first seen him barefoot on that dirt road, she'd known that he was lost and harmless. Despite her protest, Hegar had tied him up, the adventurer's paranoia leading him to suspect a trap or a monster masquerading in human flesh.
Over the next few days, she'd come to realize just how right she had been about Rain. The man had known nothing about, well, anything. It was like he'd never seen an adventurer before, let alone a monster. He couldn't speak well enough to tell her, but she now knew the reason why. She still wasn't sure that she believed it. His story about sending humans to the Moon was completely nonsensical, partly due to his shoddy storytelling, but mostly because he'd said they didn't use magic to do it. She would have thought he'd made it up on the spot but for the earnest manner in which he had tried to explain it to her. Either he was the best actor she'd ever seen, or he was exactly what he seemed to be.
She smiled as she remembered Rain's determined expression when he'd asked her to help him join the Adventurers' Guild. Looking at him now, she could see that she'd made the right choice. He'd come so far in such a short time, though he had yet to realize how strong he really was. She hoped she could keep him from turning into a monster once he learned what his skills meant from the perspective of the general population. With his auras, he could help so many people, adventurers or otherwise. It would be a shame to see him turn into just another selfish treasure seeker, or worse, a tyrant, forcing his will upon others. She'd seen that more times than she cared to count. At least adventurers like Val and her father only tended to get themselves killed. The true monsters in this world, they were people, and they were something else entirely.
She felt a momentary pang for Tallheart, who was probably camped out on his own in the mine somewhere above them right now. What had happened to his people was an atrocity, yet nobody seemed to care as long as it didn't affect their day to day life. She was glad that she'd met him, and that Rain and Jamus seemed to count him as a true friend. She wasn't sure what she was going to do once they got Rain back into the city. She wasn't going to be able to change a society all on her own, but she felt like she should be doing something about it.
Ameliah sighed softly and berated herself for getting so lost in thought. She returned to scanning the darkness of the lair for any sign of danger. She needed to take her own advice and pay attention to the situation at hand. Someone needed to keep the group from dying horribly, and she'd reluctantly signed herself up for the role of babysitter. At least the gravity of the situation had started to sink in on them now, cutting down on the constant chatter and argument. She didn't like being the leader, but at least they were willing to follow her instructions now. She hoped it wouldn't take losing someone for them to learn the same hard lessons that she had.
Rain mumbled something in his sleep. Ameliah looked over to see him tossing and turning, clearly reacting to something in a dream. He bumped his head softly into the wall, but didn't wake, rolling over before settling back down with a deep sigh. Ameliah smiled.
It's funny to think that he's the same age as me, yet he's so innocent. He really is like a puppy.
Rain dismissed his alarm in irritation. He was still tired and would have preferred to sleep in, but he knew that he had to get up. The pale light of the two Lunar Orbs was steady and unchanging. There was nothing to indicate that the sun had risen, other than the clock in his head. He idly wondered if there would be a way to get the system to display the current time, but dismissed the idea. He wasn't about to go messing with things while he was in the lair if there was any risk at all of soulstrain.
"Right, let's go," said Carten, picking up his shields. "No sense waitin' around."
Rain looked up. "Hold on a minute, Carten. I think we should discuss our plan."
"Plan?" Carten said. "There ain't no plan. We just go till we get out."
Rain stared at him. "I think we can do a bit better than that. Just give me five minutes to explain."
"You've got something," Jamus said, sitting up and looking in his direction. "What is it? Some pattern that we missed?"
Rain shook his head, "No, it's totally random. But I did think of a way for us to do something about it. I'm not sure it'll work, but it's the best I've got."
"Well, let's have it," Val said, moving to stand next to Carten.
"Keep your voices down," said Ameliah. "We're still in danger. Just because nothing attacked us all night, it doesn't mean we're safe."
Rain nodded to her. He kept his voice to a whisper as he laid out his plan, the party gathering into a huddle so they could hear him.
"Ok, so we know that the tunnels change, but we've never actually seen it. When we've doubled back, the intersection has been different every time. Now, we could try leaving someone there, but I shouldn't have to explain why that is an awful idea. What we need is some way of keeping track of where we are."
"We already tried that," Val protested. "We never saw a single one of the markings that we left on the walls. It was all fresh tunnel."
"Right, that didn't work. We need something else. Lunar Orb."
"What about it?" Val asked.
Rain smiled. "Something you did with it last night was what first got me thinking. It was just as I was taking the first watch. Remember when I asked you to move the light and you did it without looking? You sent it sliding along the wall, meaning you could feel where it was."
"Oh," Val said. "Yeah, I think I see where you're going with this. If I sent the orb down one of the tunnels, I could wiggle it around to feel where the walls were and know what kind of intersection it is."
"Right," Rain said. "That was my first thought. Unfortunately, it won't work."
"Why not?" Carten asked.
"Humm," Jamus said, "Does knowing which passages are available actually buy us anything? Perhaps if we used both orbs…No, I don't see how it helps when things keep changing."
Rain laid a finger on the right side of his nose and flicked it forward to point at Jamus. "Exactly. Knowing the details of the intersections doesn't buy us much. However, Val said he can feel where the orb is. That changes everything."
"It's true, I can," Val said. "But I don't see how that helps us."
"Oh. Humm," Jamus said. "I think I see what you're getting at now."
"Eh? Anyone wanna explain it to me, then?" Carten said.
"Absolute position."
Everyone turned to look at Ameliah.
"Exactly," Rain said. "I'm betting you already thought of this and were just waiting for us to figure it out on our own." He turned back to look at Val. "If we know where the orb is, relative to us, we can always choose the passage that takes us in the right direction. Now, what that direction is, I have no idea, but a straight line is much better than going in circles."
"You're making an assumption there," Jamus said.
"Right," Rain said. "I'm assuming that distance, no, geometry in general means anything in here. I'm also assuming that the size of the lair is limited. We might have to go so far that we'd exceed the range of the orb, ridiculous as it is. Oh, and I'm also guessing that the tunnels themselves aren't moving, just the connections between them if that makes any sense. Like portals or something, not actual physical movement. Honestly, this is just a hunch."
"Well, it's better than anythin' I got," Carten said. "Not bad, Little Mouse, not bad."
"Thanks Carten. What do you think, Ameliah? Will it work?"
Ameliah shrugged. "I think you're giving me too much credit. I wouldn't have thought to use the orb like that. I've been in lairs like this before, but there was always a pattern. The only time I couldn't solve it, I got out just by fighting until the lair was depleted."
"Oh, so my plan woulda worked then?" Carten said.
"Eventually," Ameliah said with another shrug. "We'd probably run out of water long before then."
"Well, the two plans aren't mutually exclusive," Jamus said. "Let's try it. If it doesn't work, well, it isn't like we'd lose anything."
"Ok, I'm sold. I'll leave my orb here," Val said, sending it up to rest touching the ceiling.
Rain smiled. "Great. Now, just give me a minute to check my skills. I used IFF and Velocity quite a bit. They probably both leveled, so I'll need to adjust the intensity if we're sticking to the same plan."
Rain paused to stick a chunk of ration bar into his cheek to soften it up, then opened his menus.
Training Overview
Skill Experience Earned Refrigerate: 300 Winter: 1193 [Rank Up] Detection: 12536 [Rank Up] [Rank Up] Velocity: 1270 Immolate: 250 Aura Synergy: 2507 [Rank Up] Aura IFF: 4860 [Rank Up]
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Just skill experience listed, huh? It isn't even showing any stamina usage. Capped is capped, I guess. I wonder how much mana I spent yesterday? With all the Detection and Essence Well, it must have been ridiculous. It's hard to tell because it doesn't show experience for skills that I've already mastered. I wonder if I can get it to make a 'mana usage' dialog or something…
Rain glanced up, seeing his companions looking at him.
I'll try later. Attributes.
Attributes Richmond Rain Stroudwater Level 18 Experience: 22749/22750 Dynamo
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</center> <p align="center" style="margin-bottom: 0"><span> </span></p> </td> </tr> </tbody> </table> Nothing new to see there. Statistics.
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