Chapter 138: Hestia Familia's Strength
Chapter 138 - Hestia Familia's Strength
After five days of intense preparation, Orsted remained cloistered in Hearth Mansion, dedicating himself to crafting magic items and Grimoires within his workshop.
Demeter's generosity continued unabated, as she sent another substantial batch of Grimoire materials, delivered without cost by her Familia members.
Even after receiving the initial Demeter Rings, she kept the supply flowing, intent on securing additional spatial transfer triggers to allow her Familia members greater freedom of movement outside their manor.
The relentless deliveries left Orsted in awe of Demeter's wealth.
Batch after batch arrived, prompting him to wonder just how vast her resources were.
Nevertheless, he accepted every shipment, utilizing half as payment to craft thirty spatial transfer triggers for Demeter's Familia, which her members collected without requiring his personal delivery.
From the materials, he produced ten Grimoires, constrained by time from making the full thirty possible, and allocated the remaining resources to magic items.
Previously, material scarcity had thwarted Orsted's ambition to fully equip the Hestia Familia from head to toe.
Demeter's bounty changed that, enabling him to enhance Lili and the others with three new magic items:
1. A necklace that enhanced endurance, self-powered by absorbing ambient magic.
2. A ring that boosted mental strength (magic), designed for the Familia's elven mages but usable by all, also self-powered.
3. A bracelet that, when activated with the user's magic, tripled physique, with duration tied to mental strength, ideal for mages with high magic but weak physicality.
The bracelet required user magic.
Those with low mental strength could sustain it for mere seconds, but mages, excelling in magic, thrived with it.
High-level mages like Riveria, a Level 6, boasted physiques rivaling Level 3 or 4 adventurers, enabling feats like surviving the Spirit Clone's magic in the anime.
The Hestia Familia, however, stood apart.
Orsted mandated that all members—melee or mage—achieve S-rank in all basic abilities before ranking up.
With his resources, anything less was unacceptable.
Those who ranked up prematurely wouldn't be expelled but would lose access to his magic items and Grimoires.
To support mages, he tailored their items, though melee members benefited equally.
Over the five days, three melee elven women ranked up, opting for S-rank upgrades like Lili.
Orsted didn't push them—maxing higher stats was grueling, and few matched Tifa's potential.
Lili, with two S999 stats at Level 2, regretted her hasty rank-up and vowed to aim for max status next, unless stalled for months.
By the War Game's eve, the Hestia Familia had six Level 2+ adventurers, including Orsted.
The rest, led by Elenoir's mage elves, lagged in non-magic stats but were poised to rank up in ten to fifteen days.
Orsted also stockpiled potions, cramming Lili's team's bags with recovery elixirs, unveiling his potion-crafting skill.
Hestia, overjoyed, clung to him until Lili intervened.
He presented Lili and Eina with their first-tier Durandal weapons, met with envy but no resentment, as the Familia congratulated them warmly.
He also supplied two magic swords for emergencies.
With preparations complete, Orsted and the Hestia Familia departed for the Shreme Old Castle Ruins.
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