Chapter 15: My Moemon Designs
This below are some of my Moemon Designs that I have made based on the Pok*mons that I have made in Pok*mon Sh0wd0wn.
Name: Mizuki
Species: Mudkip (Water Type, or Tera Type Ice)
Level: 1
Nature: Quiet
Ability:
1. Torrent (Up Water Moves in a Pinch).
2. Damp (Prevent Self Destructive Moves such as Self Destruct, Explosion, Misty Explosion and Mind-Blown from ever succeeded. Even Aftermath are prevented from being succeed).
Moves:
1. Chilling Water (Water Type, Special, Power 50, Accuracy 100, 100% chance to lower the Target's Attack by one stage).
2. Earth Power (Ground Type, Special, Power 90, Accuracy 100, 10% chance to lower Target's Special Defense by one stage).
3. Ice Beam (Ice Type, Special, Power 90, Accuracy 100, 10% chance to Freeze the Target).
4. Ancient Power (Rock Type, Special, Power 60, Accuracy 100, 10% chance to raise its user's All Stats except Accuracy and Evasion by one stage).
Stats:
HP: 12
ATK: 6
DEF: 6
SP.ATK: 6
SP.DEF: 6
SPD: 5
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Name: Venelana
Species: Fennekin (Fire Type, or Tera Type Psychic)
Level: 1
Nature: Modest
Ability:
1. Blaze (Up Fire Moves in a Pinch).
2. Magician (When she is not holding any item, she can steal the item that her enemy held when she hit them with her attacks).
Moves:
1. Flamethrower (Fire Type, Special, Power 90, Accuracy 100, 10% chance to Burn the Target).
2. Psychic (Psychic Type, Special, Power 90, Accuracy 100, 10% chance to lower Target's Special Defense by one stage).
3. Grass Knot (Grass Type, Special, Power -, Accuracy 100, Have more Power the Heavier the Target is).
4. Foul Play (Dark, Attack, Power 95, Accuracy 100, uses the Target's own Attack Stat for Damage Calculation).
Stats:
HP: 12
ATK: 5
DEF: 6
SP.ATK: 6
SP.DEF: 6
SPD: 6
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Special Christmas Edition I
Name: Delilah
Species: Delibird (Ice + Flying Type, or Normal Tera Type for Present STAB)
Level: 25
Nature: Adamant
Ability:
1. Vital Spirit (This MoeMon can't be inflicted by Sleep Status).
2. Hustle (This MoeMon Attack Power becomes 1.5 times but the Accuracy of its Physical Attack become 0.8 times).
Item:
Gifts Sack (A Custom Item made Specifically For Delibird, while holding this item, his Present Move will always have 100 Power and Never Missed when used on her Enemy, but Heals 25% HP if used on her Ally instead. In addition, negate all of her Attack Moves Accuracy reduction from her Hustle Ability).
Moves:
1. Avalanche (Ice Type, Attack, Power 60, Accuracy 100, Double the Power of this move if the user has been damaged by the Target).
2. Drill Peck (Flying Type, Attack, Power 80, Accuracy 100).
3. Drill Run (Ground Type, Attack, Power 80, Accuracy 95, Have a High Critical Hit Ratio).
4. Present (Normal Type, Attack, Accuracy 90 , Power 40/80/120 or Heals Target by 25% HP).
[Author's Note: She sure loves to drilling here and there π ππ€£]
Stats:
HP: 65
ATK: 44
DEF: 35
SP.ATK: 40
SP.DEF: 35
SPD: 50
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Special Christmas Edition II
Name: Vivianne
Species: Shiny Vivillon - Polar (Bug + Flying Type, Ice Tera Type)
Level: 25
Nature: Modest
Ability:
1. Friend Guard (This Moemon's Allies only received 75% Damage from Attacks made by others).
2. Shield Dust (This Moemon is not affected by the secondary effect of another's attacks).
3. Compound Eyes (This Moemon have the Accuracy of her Moves getting increased by 1.3 times).
Moves:
1. Hurricane (Flying Type, Special, Power 110, Accuracy 70, 30% Chance to Confuse Target, Will never Missed on Rain).
2. Pollen Puff (Bug Type, Special, Power 90, Accuracy 100, If the Target is an Ally, heals 50% of their Max HP instead).
3. Giga Drain (Grass Type, Special, Power 75, Accuracy 100, User recovers by 50% of the damage dealt using this Move).
4. Blizzard (I know that Normal Vivillon can't learn Blizzard, but it is possible for an Ice Tera Type Vivillon to have a random Ice Type Move in her Moveset ππ¦βοΈ)
Stats:
HP: 82
ATK: 34
DEF: 37
SP.ATK: 62
SP.DEF: 37
SPD: 57
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Special Christmas Edition III
Name: Mariabelle
Species: Shiny Maractus (Grass Type, Fire Tera Type)
[Author's Note: Yeah, we have an Illegal Mons now π΅π ποΈ You all will know why creating this PokΓ©mon in Pok*mon Sh0wd0wn is Illegal later on.]
Level: 25
Nature: Naughty
Ability:
1. Water Absorb (Although she is a Fire Tera Type, but when getting hit by a Water Type Attack she will heal 25% of her Max HP instead. This ability also provides her with Immunity to Water Type Attacks).
2. Storm Drain (Not only does she have Water Immunity, but she will also draw all the Water Moves to herself to raises her ATK by one stage. And Yes, ATK, not SP.ATK like in the original Pok*mon Games. My Creation, My Rules πποΈπ»]
3. Chlorophyll (If Sunny Day is Active, her Speed is doubled).
[Author's Note: Now you all know why she is Illegal in Pok*mon Sh0wd0wn, right? Even though she is a Fire Tera Type, not only does she immune to Water Attacks, she even get healed and become stronger when getting hit by Water π¦π΅π€£]
Moves:
1. Needle Arm (Grass Type, Attack, Power 60, Accuracy 100, Has a 30% chance to make a foe flinched if they haven't made a move at that turns).
[Author's Note: She is a Cactus for God sake, so of course she would use her needles for attacks π π΅π€£ I don't know why the Hell she can't learn Needle Arm on Generation 8 of the Games when she can still learn it up to Generation 7.]
2. Pin Missile (Bug Type, Attack, Power 25, Accuracy 95. Pin Missile inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, another 37.5% chance that it will hit 3 times, then a 12.5% chance that it will hit 4 times, and finally, there is another 12.5% chance that it will hit 5 times. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.)
[Author's Note: Again, She is a Cactus so why can't she shot her needles to her enemies? π΅πποΈ]
3. Poison Jab (Poison Type, Attack, Power 80, Accuracy 100, Has a 30% chance of poisoning the target.)
[Author's Note: I pick this move simply because the colour code of Poison Type Moves suits her Shiny color theme very much πππ]
4. Fire Punch (Fire Type, Attack, Power 75, Accuracy 100, Has a 30% Chance to inflict Burn when hitting the enemy. This is a STAB Move for her Fire Tera Type π€π₯π€)
[Author's Note: Sadly as she is an Illegal Moemon, so I can't get the details of her moves on the Pok*mon Sh0wd0wn. And I am also too lazy to search for those details one by one. But thanks to recentmap7-san, I managed to complete the details of the move with ease. Once again, Thank You ππ»π]
Stats:
HP: 80
ATK: 65 (Yeah, I know, I swapped her High 65 SP.ATK with her lower ATK Value, my mons, my creation ππ»ποΈ This will make her even more Illegal than now already π ποΈπ€£)
DEF: 46
SP.ATK: 42 (And now her 60 SP.ATK are swapped again with her 42 SPD π ποΈπ€£ How much more Illegal I wanna make this Moemon already?)
SP.DEF: 41
SPD: 60
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And last but not least, this below is a Randomly Generated Moemon I made in Pok*mon Sh0wd0wn.
Name: Gran Bhavani
Species: Great Tusk (Ground + Fight Type, Fire Tera Type)
Level: 25
Nature: Brave
Ability: Protosynthesis (If Sunny Day active or she used a Booster Energy, increases her Highest Stat by 1.3 times, if it is Speed, increase it by 1.5 times instead.)
Item: Booster Energy
Moves:
1. Sunny Day (Fire Type. For five turns, intense sunlight increasea the powers up Fire Type Moves π₯ππ₯).
2. Brick Break (Fight Type, Attack, Power 75, Accuracy 100, Breaks Screens and Barriers unless the Target is immune).
3. Earthquake (Ground Type, Attack, Power 100, Accuracy 100, Damages all adjacent creatures, Deals double damage to creatures underground).
4. Fire Fang (Fire Type, Attack, Power 65, Accuracy 95, 10% chance to flinch enemy, 10% chance to burn them).
Stats:
HP: 100
ATK: 85
DEF: 78
SP.ATK: 39
SP.DEF: 39
SPD: 50
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There we have it, Six Moemons making a Complete Sextet Team.
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