Chief in Tensura

Chapter : POWER LEVELS / STRENGTH/ RARITY



Individual Power Rankings

F Rank: Individuals with negligible combat capabilities, equivalent to children or untrained civilians.

E Rank: Power equivalent to the average human adult.

E+: Represents peak human physical and mental ability, typically elite athletes or geniuses.

D Rank: Comparable to a trained soldier or an experienced combatant. Requires 3–4 average humans to subdue.

D+: Advanced fighters or highly trained individuals.

C Rank: Experienced warriors or elite fighters. Comparable to highly trained special forces or battle-hardened adventurers.

C+: Can fight and overpower multiple D+ rank individuals.

B Rank: Possesses strength capable of overwhelming groups of C+ individuals or destroying small settlements.

B-: Capable of defeating multiple C+ rank fighters.

B+: Can annihilate 2–3 villages unaided.

A Rank: Threats capable of severely damaging towns and requiring coordinated efforts to subdue.

A-: Can fight multiple B+ ranked individuals.

A+: Capable of taking down groups of A- individuals with ease.

Special A Rank: Power that threatens small nations. Requires an army or multiple A+ ranked individuals to handle.

S Rank: Reserved for beings on par with Demon Lords. Requires a large nation's military and high-level Champions to counter.

S-: Those with Demon Lord seeds or comparable potential, able to face several Special A ranks.

S+: True Demon Lords like Luminous Valentine. Capable of fighting multiple S- rank individuals.

Special S Rank: Catastrophic entities like True Dragons and legendary beings such as Guy Crimson or Milim Nava. No single nation can oppose them without external intervention.

---

Card Rarity and Power Scaling

Common: F-Rank to D-Rank.

Rare: D-Rank to B-Rank.

Epic: C-Rank to A-Rank.

Legendary: B-Rank to A+ Rank.

Champion: A-Rank to S Rank.

Mythic: Special-A to S+ Rank.

---

Threat Classifications

Hazard Class (A Rank): Threats capable of destroying entire towns. Requires national-level deployment to manage.

Calamity Class (Special A Rank): Capable of toppling small nations. Often includes monsters with high-ranking subordinates and large influence.

Disaster Class (S Rank): Demon Lords and equivalent beings. Rivals large nations, requiring coalitions to combat effectively.

Catastrophe Class (Special S Rank): Reserved for True Dragons and comparable threats. Requires international efforts to even stand a chance.

---

Village/City Development Rankings

1. Bronze: A developed village capable of defending against a B- Rank threat.

2. Silver: Town-level strength, capable of fending off B+ Rank threats with minimal damage.

3. Gold: A fortified city or small region able to repel low-level Hazard Class threats.

4. Platinum: A major city or small nation able to counter high-level Hazard Class threats.

5. Crystal: A powerful kingdom capable of handling low-mid Calamity Class threats.

6. Diamond: Nations or alliances strong enough to fend off high-Calamity or medium-Disaster Class threats.

7. Titan: Empires capable of facing high-Disaster or low-Catastrophe Class threats.

8. Legend: Legendary civilizations capable of opposing True Dragons or even multiple gods simultaneously.

Leadership Roles and Their Threat Levels

Chief (Village Leader): Manages small communities. Equivalent to B-Rank threats.

Lord (Hazard Class Leader): Governs regions or clusters of villages.

King (Calamity Class Leader): Ruler of small nations or vast territories.

Emperor (Disaster Class Leader): Leads empires with influence on a continental scale.

Monarch (Catastrophe Class Leader): Oversees sprawling civilizations or realms.

God (True Dragon Equivalent): Ruler of supreme power, comparable to True Dragons or world-level entities.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.