A Bar a Vampire and the Apocalypse

(Bonus Chapter) Skill list



Absorb Stats (Advanced)

When you drink the blood of a creature you will temporarily steal a portion of their stats. Length of time, and stats taken increases with level and amount of blood consumed.

Ancient Archive (Advanced)

You are an archive of Ancient knowledge long forgotten by most of the planet's population. By sharing this knowledge you gain both favor and experience. Experience gain increased per level.

Adaptation (Moderate)

Change is necessary for all things. Different environments require different skills and evolutions. Different situations require unique understanding. Helps you better adapt to outside influences, be it physical or mental. Effectiveness increases with level.

Appraisal (Moderate)

Gives you the ability to identify and gain information on non living objects such as stones and tools. Max quality identifiable, and information on items increases with level. Current limit; Moderate tier items.

Aura of Ancient Authority (Advanced)

You have the ability to exude a pressure at will that shows that you are a powerful ancient being. Those who you do not shield from the effect or are older or stronger than you will be weakened by the aura, and they will see that you are the source of the pressure they feel. Effectiveness increases with age and level. Range also increases with level.

Beauty (Moderate)

Beauty can help with many things in life, be it finding a partner, or people naturally trusting you more, being beautiful has a number of perks. Increase your natural beauty and reduce unwanted blemishes. Increased effectiveness with level.

Being of Twilight (Intermediate)

You are a being of the night, but live with day walkers. Your soul is trapped in the twilight of life. You gain power in the hours of dawn and dusk. Stats excluding wisdom become 5% plus 0.25% times level of skill more effective. (System note; [this message will not be repeated, read carefully] All stat effectiveness increases are additive. If a reducing buff is also in effect it will take effect after all state effectiveness increases have been calculated.)

Bite (Basic)

Increase your biting ability. Effectiveness increases with level.

Bloodlust (Intermediate)

Break into a fury of battle. You need to kill for what you want, and bathe in the blood of others. When activated, lose yourself to the need to paint the world red. Strength, agility, constitution and dexterity; effectiveness increased by 5% plus 0.25% times level and lose 5% plus 0.25% times level intelligence effectiveness for the duration of skill. Max intelligence lost 95%. Minimum skill duration; 1 minute, max duration is increased by 1 minute per level.

Blood Rights (Intermediate)

Blood is yours by right of race, for blood is more than just a vehicle of moving nutrients, it is the very thing that sustains you. After consuming blood you gain 5% plus 0.25% times level increased stat effectiveness excluding wisdom, for 5 seconds times level. Cooldown 1 hour.

Born Leader (Intermediate)

You may not like being a leader, but oftentimes the ones who don't want to lead make the best leaders. People are more likely to follow you and listen to you when you put yourself in a position of authority. Increase effective range with level.

Brilliants (Moderate)

A person who has the mind to truly think beyond the norm. Increase intelligence and dexterity effectiveness by 2.5% plus 0.125% times level while working on non combat tasks.

Bullet Time (Moderate)

Gives you greater ability to dodge projectiles. Your mental speed will increase by 500% for one second and you will become 500% faster for 0.1 seconds and gain perfect traction for the duration, when you are attacked by unknown projectiles. This skill has a cooldown and the cooldown decreases with level.

Child of the Night (Advanced)

The night calls to you, while most sleep, you are wide awake and in total peace with your mother, the moon. Stats excluding wisdom become between 10 and 20% more effective depending on how late it is in the night, the cycle of the moon and the weather. The upper limit is increased by 0.5% for each level of the skill.

Clean Freak (Basic)

You love things being clean to the point it annoys you when it's not clean. Stats excluding wisdom become 1.25% plus 0.0625% times level more effective when cleaning.

Collective Might (Intermediate)

There is strength in numbers; even ants can kill a bear if there are enough of them. Let this skill help those ready to work together. For each person with this skill working together within 10 meters, their skills will become 0.25% more effective times the average level of the skill. (Center of skill is the person with the highest level of this skill).(Note; all other skill buffing skills will be disabled while this skill is active. Also all Stat buffing skills are 25% effective while this skill is active.)

Concealed Intent (Moderate)

Makes all motives harder to read. Be it your intent to kill, help, or any other intentions. Effectiveness increased with level.

Connoisseur of Fine Tastes (Moderate)

As someone who has tried many things, you know when you eat something that is not quite right. Helps you figure out what is wrong with what you are eating. Effectiveness increases with level.

Cooking (Basic)

Increases your ability to do basic cooking. Effectiveness increased with level.

Dampen Sound (Moderate)

Any action you do that would cause noise is dampened. Effectiveness increased with level.

Denizen of the Night (Intermediate)

You are a being of the night, you live and walk among the stars and moon. Stats excluding wisdom become between 5 and 10% more effective depending on how late it is in the night, the cycle of the moon and the weather. The upper limit is increased by 0.25% for each level of the skill. (system note, skills that have the same buff criteria to activate will have diminishing returns. I.E. strongest skill 100% of skill power second strongest 10% of skill power next 1% ect. This does not apply to abilities.)

Duality of Good and Evil (Intermediate)

You are a being seen as evil, and you yourself have done many things that the average person would see as evil. But then again, you have done so much good for the world that may never be seen or acknowledged. When taking actions that you and those you hold dear would find good and/or evil, your mentality will shift towards that extreme, the degree of which depends on the severity of the action. When in either extreme, gain buffs based on how far to either side you have gone. (Evil) physical skills gain 10-100% increased power, (Good) magical based skills gain 10-100% increased power. The upper limit is increased by 0.25% for each level of the skill.

Draconic Alignment (Advanced)

You are not only friends with one of the oldest and most powerful dragons, but also their occasional lover (noice). You have bonded, become immortal friends, and have been accepted into their family. By taking this skill you will gain one of the racial abilities of the dragon race, but at reduced power, and adapted to you. Racial skill: Natural armor. You have near impenetrable scales (skin) that no other creature can easily penetrate. Even the modern weapons of humans have minimal effect on your natural armor. System Effect: Reduce all incoming physical damage by 40% 15%, and magical damage by 10% 3.75%. Note; this will not increase with level but leveling could evolve the skill.

Drowned in Shadow (Moderate)

Give the ability to meld with shadows for a time. Any movement will break the effect. Duration increased with level.

Elder Vampire (Epic)

You are a child of the first generation of vampires, making you part of the second generation of vampires. You are also the eldest of your siblings, making you one of the elder vampires. To have succeeded where hundreds before you have failed, grants you wisdom among your race. All vampires will have no choice but to pay respect to you, even those who are older than you. For each vampire that has a favorable view of you or is under your direct command, gain increased awareness of things around you, increased sway over younger vampires. Creatures you turn into vampires gain increased quality of vampire based skills and classes(this applies to vampires you have already turned.) all effects increase with level.

Enlightened (Intermediate)

You have been given insight in many things, allowing you to have an easier time understanding and applying things. All skills level up faster, effect increases with level.

Enriched Experience (Advanced)

You have experienced many things in life, expand on that and gain greater depth in what you do. Gain increased experience gain effect increases with level.

Envious Existence (Moderate)

Many wish to be you and want to know how to be you. Give a better understanding of people who envy you. Effectiveness increased with level.

Eternal Student (Advanced)

You are a person who is always looking to learn something new. Even after you have all the money you could ever ask for, you go to college to study something new. Then you go and start a new business that you have never done before just to experience and overcome the challenges that come with it. You are truly an eternal student. All skills level up faster, effect increases with level.

Evolution of Times (Intermediate)

You have seen many eras come and go. With each of them you have learned how to adapt to many of them. Make it easier to adapt to change in culture and new social situations. Effectiveness increased with level.

Experienced (moderate)

You have been through much and learned from it all. Let this knowledge help you even more in the future. Increased experience gain, effect increases with level.

Farm Tool Proficiency (Basic)

Increase your effective use of farming tools with each level.

Flexible (Basic)

Based on your dexterity, increase your flexibility. Leveling up this skill will help it evolve.

Food Fanatic (Basic)

You love food. Make it that the downsides of eating too much food are reduced with level.

Freak of Nature (Moderate)

You are not meant to be. Increase damage by 2.5% plus 1.25% per level to anything that is considered under the domain of nature.

Freedom from Expectations (Advanced)

You are a free being that no one can truly control now that your creator is dead. Having lived as a free vampire for most of your life, regardless of your creator, you have done many things that others would not like, but you do not care. For you are free. Reduce the effectiveness of all foreign influences on your mind. Effectiveness increases with level.

Goddess in Bed (Intermediate)

Through time and an enormous amount of practice, you have learned the ins and outs of “bedtime behavior”, how to talk, how to move and how to act.The bed is your godly domain, and you know every in and out of this domain. Increase pleasure for all parties when in bed with them. Effectiveness increased with level.

Harmony of Music (Moderate)

You have an ear for music and can make music flow together well. Increases your ability to understand music by hearing, it and to write better music. Effectiveness increases with level.

Harmony of Twilight (Advanced)

For years you have been trapped in the night time hours, never to see the light. Though with hard work and determination you have learned to walk among those in the light, but the night still calls. Being pulled by nature and want, you end up in the hours of twilight. In twilight you both feel at home and see the beauty of the light, and in this there is harmony. Embrace this, and pull power from it. You gain power in the hours of dawn and dusk. Stats excluding wisdom become 10% plus 0.5% times level of skill more effective.

Harvest (Basic)

Become more efficient at harvesting plants. Effectiveness increases with level.

Heart of Gold (Intermediate)

You are a scary and powerful vampire with a kind heart. People will be more willing to confide in you and do good by you.

Hyper Awareness (Intermediate)

You have to be well aware of your surroundings to survive a life like yours. Let this skill help you with that. For 1 minute, gain a large increase in your awareness of your surroundings. Duration increases by 10 seconds every level. Skill cooldown is 1 hour. Skill can be canceled early.

Identify (Basic)

Lets you see the basic information of people and creatures you look at in range. Level, race, level of highest level class and any system titles the person may have. Increasing level helps skill evolve and range.

Instrumentalist (Intermediate)

You have in your many years of life learned a number of instruments. Do not for go these skills, but improve upon them. Increase ability to use instruments, and increase learning speed of new instruments. Effectiveness increased with level. Leveling up this skill will help it evolve.

Incognito (Moderate)

Go unnoticed easier, and make it so those around you have a harder time remembering you were there. Effectiveness increased with level.

Instant Recollection (Moderate)

Instead of having to shift through years of memory, you have the ability to better recall things. Speed Increases with level.

Jokester (Basic)

You are better at reading those around you and making jokes they will like. Effectiveness increased with level.

Jolly Presence (Basic)

You are better at inspiring joy in those around you. Effectiveness increased with level.

Jump (Basic)

Increase your ability to jump. Effectiveness increased with level

Keeper of Secrets (Intermediate)

You have been around for a long time, and in that time you have seen and kept many secrets. Be it the atrocities of long dead empires, or your best friend's favorite sex position, you have learned much that was never meant to be shared. For each year a secret is kept, gain a miniscule amount of experience towards all classes. If a class is max level, experience will be banked at 25% efficiency. Slightly increase experience gain with level.

Kill them with Kindness (Moderate)

Sometimes you do not need to attack someone to kill them. Making normally non lethal body contact has the ability to be lethal. Effectiveness increased with level.

Kill Streak (Intermediate)

The more people/creatures you kill in a certain time frame, the more damage all of your skills do. 5% plus 0.25% times level per kill. Time frame is 5 seconds plus 0.25 seconds per level.

Killer Instincts (Moderate)

You are a killer, and with that comes the knowhow on how to fight to the death. Hone your killer instincts and fight another day. Increase your natural killer instinct. Effectiveness increased with level.

Killer Sex Drive (Moderate)

Your ability to have sex can be so extreme that it can kill. Gain the ability to make sex lethal. Effectiveness increases with level.

Lifeline (Intermediate)

When in a fatal situation, this skill will activate. Your mental speed will increase by 1000% for one second and you will become 1000% faster for 0.1 seconds and gain perfect traction for the duration. This skill has a cooldown, and the cooldown decreases with level.

Lingering Presence (Moderate)

Your presence lingers in places you have recently been. With this you can get a sense of things that are happening there. Clarity increases with level. Leveling up this skill will help it evolve.

Living Weapon (Intermediate)

You are an object of death and destruction. On the battlefield when most would laugh at an unarmed combatant, for you they run in fear. Temper your attacks further with this skill. All attacks using your body as the point of contact have 5% plus .25% times level increased attack potency.

Malicious Intent (Moderate)

The ability to better detect Malicious intent. Effectiveness increases with level.

Marked (Advanced)

You can mark someone to keep track of approximately where they are and if they are well. Gain a new mark every 10 levels.

Master Armorsmith (Advanced)

You have learned how to make armor from some of the greatest blacksmiths in history. Though your skills are outdated, it does not mean you can’t make masterworks. Increase your ability to forge armor and chances of giving system effect to armor. System effect is based on quality of crafting and rarity/quality of materials used in the forging process. Effectiveness and chance of system effect increased with level.

Master Toolsmith (Advanced)

You have learned how to make tools from some of the greatest blacksmiths in history. Though your skills are outdated, it does not mean you can’t make masterworks. Increase your ability to forge armor and chances of giving system effect to armor. System effect is based on quality of crafting and rarity/quality of materials used in the forging process. Effectiveness and chance of system effect increased with level.

Master Weaponsmith (Advanced)

You have learned how to make weapons from some of the greatest blacksmiths in history. Though your skills are outdated, it does not mean you can’t make masterworks. Increase your ability to forge armor and chances of giving system effect to armor. System effect is based on quality of crafting and rarity/quality of materials used in the forging process. Effectiveness and chance of system effect increased with level.

Medieval Might (Basic)

Increase your effectiveness when using weapons from the medieval era. Leveling up this skill will help it evolve

Midnight High (Intermediate)

During the hour of midnight you feel truly at home. The hours of midnight is your domain, and with that comes power. During the hour of midnight stats excluding wisdom become between 5 and 10% more effective depending on the cycle of the moon and the weather. The upper limit is increased by 0.25% for each level of the skill.

Moon Lite Strike (Advanced)

Sheath your weapon in the light of the moon to amplify its power. Adds a magic damage multiplier to your weapon. Damage scale 10-10% bonus magic damage depending on the cycle of the moon and the quality of the moonlight touching your weapon. The upper limit is increased by 0.5% for each level of the skill. (Body parts also count as weapons.)

Multitask (Basic)

Increase your ability to multitask. Effectiveness increased with level.

Musings of an Ancient (Intermediate)

Time seems to move faster as things get older. It is not uncommon for days, weeks or even months to pass for some immortals just thinking about things. Take advantage of the situation and become more efficient whenever you find yourself in this state. Increase thought speed while in this state, and will also gain a small trickle of experience to all classes while in this state. Effectiveness and experience gain increase with level.

Natural Weapon (Moderate)

You are a weapon, for your hands alone have killed more people than almost any singular weapon the humans have. All attacks using your body as the point of contact have 2.5% plus .125% times level increased attack potency.

Nature’s Blessed (Advanced)

You may have been a mistake but that does not mean you are forsaken. You have done much to help nature flourish in many of the places you go. You have defended lands from human take over and saved countless beasts and plants and for this nature has offered you a blessing. Plants will be willing to listen to you and grow to your will. Creatures of nature will be more likely to see you as a friendly being and in some cases seek you out for help or even help you. Leveling up this skill will help it evolve.

Nature’s Guardian (Intermediate)

Many things end up unwitting protectors of things. Be it a bear that killed a wolf that would have killed a deer. Or a person being kind to a person ready to end it all and changing his mind. Many have unknowingly protected others. But, just because you do it unknowingly does not mean you have not done so. Take up the mantle and guard that which allows life to keep on. Plants will be willing to listen to you and grow to your will. Creatures of nature will be more likely to see you as a friendly being and in some cases seek you out for help or even help you. Leveling up this skill will help it evolve.

Nature's Mistake (Advanced)

You and your kind are a mistake and stain on the very essence of nature. That which you are crumps the very meaning of life. You should be removed but you refuse to leave. Claim which was not meant to be and gain power. The effects of this skill are dependent on the user. This skill levels and gains effects based on your actions.

Neutral Mentality (Basic)

Helps you keep your cool in all situations. Effectiveness increases with level.

Nighttime Guardian (Intermediate)

You stand sentry during the hours of the night. You are the guard and the unbreakable bulwark of the night, for as long as you stand, nothing gets past you. Stats excluding wisdom become between 5 and 10% more effective depending on how many people you are defending during the night. The upper limit is increased by 0.25% for each level of the skill.

Old Dogs can Learn New Tricks (Moderate)

With age it tends to get harder to learn new things. This skill will help you with that. Effectiveness increases with level.

Operative of Chaos (Advanced)

For a not insignificant amount of your life, you have been the root cause of much chaos in the world. Chaos can be a necessary thing for a new better order to follow. Increase your ability to find the best way to cause chaos. While in the act that will cause said Chaos, Strength, Agility, Dexterity and Intelligence effectiveness are increased by 10% plus .5% time level.

Origins of Old (Moderate)

You are old, and have met many other old beings. Allows you to better pick out those who are old. Leveling up this skill will help it evolve.

Patron of the Succubus (Epic)

You have done many things other succubi can only dream of. Bedding the dragon Queen. Having a night with their superiors the succubi duchess and the incubus dukes. You even had relations with a large number of royal fey. Because of this, in the circles of the lower level succubi and incubi you have become a cult legend, and in some cases even seen as a deity to them. Channel this faith and wield it to gain the ability to use some of the racial abilities of the succubus. Racial skill: Sexual Drain. Gain sustenance from having sex or doing sexual acts with another being. Can also be used to drain their strength and add it to your own.(Does not work on beings stronger than you, or those much weaker than you. This effect can also be sensed by the partner.) Racial skill: Aura of a Seducer. You are sex on two legs, and can make it so those around you not only know that but want a part of it. As your sexual conquests increase, increase the maximum size and potency of this aura. Leveling up this skill will help it evolve. Increases chances of certain classes becoming available and Redacted (This information is redacted until phase 4)

Presence of an Ancient (Epic)

You are a wise, powerful and old being, and those around you will know it. You have the ability to exude different auras around you, one while showing you are wise, another will show you as powerful, and the last will bring down your will on all those around you, suppressing and weakening those weaker and or younger than you. How much they weaken depends on the gap between you and their power. You can even stack the auras, but it will start to rapidly drain stamina with more than one. You can choose to shield people from the auras. Power increases with age, strength and wisdom. Range increases with level along with reducing stamina drain.

Pretty (Basic)

Increase your natural beauty and reduce unwanted blemishes. Increased effectiveness with level.

Public Speaking isn't That Hard (Moderate)

Nerves can be a pain when having to go out in front of a bunch of strangers to speak, or even worse, a bunch of people you know. But, it does not need to be that way. Reduce nervousness or any negative effects while public speaking. Effectiveness increased with level. Leveling up this skill will help it evolve

Queen to Be (Advanced)

You have killed many kings and queens in your day, but have you ever thought of becoming one. You are powerful, well respected and have allies that would back you in your attempt. You are the daughter of the oldest of the vampires and all those of his generation are now dead. This leaves a vacuum in the hierarchy of the vampires. You could fill this role, you could be a queen. Increase your ability to speak to crowds, increase your ability to read crowds, and increase your ability to find talents in the population. Effectiveness increases with level. Leveling up this skill will help it evolve and increases the chances of certain classes becoming available

Rapid Thought Process (Moderate)

Increase your ability to process multiple topics at a time. Also increases the ability to multitask. Effectiveness increased with level.

Reproductive Control (Intermediate)

Who wants to get pregnant when they just want to have sex? Well, this skill will help with that. Have complete control of your Reproductive cycles and all that entails.

Running (Basic)

Increase stamina and agility while running by 1.25% plus 0.0625% times level.

Seducer of the Gods (Epic)

The only beings you can claim you have not gotten in bed with are the gods themselves. Well, let's fix that. Gives you the ability to attract the greater beings of your world to come to bed with you. What will happen then, no one knows. (System note: This skill has no level.) Upon successful bedding of a great being from your world, this skill will transform based on what greater being you had sex with.

Sex Crazed (Basic)

You level sex. Incresase effectiveness of stamina stat by 1.25% plus 0.0625% times level, while doing sexual acts.

Sex Fiend (Intermediate)

You are the thing that goes bump in the night but it is usually many many bumps. Help you seduce and pleasure people and increase effectiveness of stamina and dexterity stats by 5% plus 0.25% times level, while doing sexual acts.

Sex Goddess (Grand)

You have achieved what no other immortal has. You have done it with not only almost all of the powerful humans at the time of your sexual conquest, but even most of the most powerful immortals too. All of the royal fay court short of the king and queen themselves, the incubus and succubus dukes and duchesses, and lived through your encounter with them. You have also bedded the elder dragon Esmeralda, the at the time, ruler of the dragons. And every one of them would be more than willing to have another night with you. With this skill, you can turn anyone on at a whim and they will instantly be more inclined to do it with you. Women will be soaked and men will be that of a lead pipe. Once you start the act with them you will naturally know more of what makes them feel good and they will do the same with you. Once your time is over they will never be able to forget it, for you will be forever the best time they ever had. There is also a chance to permanently gain a small amount of their stats. The person will temporarily lose the same amount but will later gain double what they lost. Only those of sufficient power and will can resist some of the effects, but not all of them. Even the gods will find themselves craving you. Increase effective range with level.

Shadow Step (Advanced)

Allows you to jump between shadows within a certain distance. Reduced cooldown and increased range with level.

Sprinting (Basic)

Increase your max sprint speed and duration of sprinting. Effectiveness increases with level.

Star Jumper (Advanced)

Fly through the sky on a starry night. Allows you to fly while in the light of a starry sky. Sun doesn't count. Skill will rapidly drain stamina based on how many stars are visible. Speed increased with level.

Succubus in a Vampire's Body (Advanced)

In many ways you are a better Succubus than those born as one, and with that you deserve to at least share in some of their natural born gifts. Gives you one of the racial abilities of the succubus. (Aura of a Seducer) You are sex on two legs and you can make it so those around not only know that, but want a part of it. As your sexual conquests increase, increase the maximum size and potency of this aura. Leveling up this skill will help it evolve.

Sudden Impact (Moderate)

For a split moment increase your strength and agility stat effectiveness by 1000% with no recoil. After use of skill strength, stat is reduced in effectiveness by 50%. Leveling up this skill will help it evolve.

Superior Reflexes (Advanced)

Having lived in some of the most dangerous areas in some of the most dangerous times, you have honed your reflexes to a supernatural degree. While most would have a hard time properly reacting to multiple coordinated attacks you will not falter. Further increases your natural Reflexes so nothing in your notice can not be reacted too. Effect increased with level.

Tailor (Basic)

Increases your ability to create cloth and clothing. Effectiveness increases with level.

Tame (Basic)

Increase your ability to domesticate creatures. Effectiveness increases with level.

Temperament of Age (Intermediate)

Age in many ways tempers one's personality and most of the time makes a person less emotional. This can help in many ways, be it in negotiations or in matters of personal relations. Create an aura around you to help those around you also have this temperament. Range increases with level.

Test of Valor (Intermediate)

Test someone's willpower in a fight. This skill makes it so that you and an opponent are forced into a fight. If they try to escape before the fight has concluded they will lose a flat 10% of all stats and skill power for the next hour. If someone tries to interfere on either side of the fight the opponent will gain 100% increased stat effectiveness and skill power for each person that interferes until the fight ends. Fights are not to the death but until one is proven to be greater than the other. Leveling up this skill will help it evolve.

Ties of an Immortal (Advanced)

You are one of a select group of beings that can not die of age. With this you all have a bond however small it may be. For each immortal near you that has this skill you will gain 0.5% increased stat effectiveness excluding wisdom times the average level of this skill across the nearby immortals. (Note all immortals are offered this skill.) (Note all other Stat buffing skills will be disabled while this skill is active. Also all skill buffing skills are 25% effective while this skill is active.)

Unbound (Advanced)

You are a free spirit that does as you please. You want to eat what you eat. You want to fight, you fight. You want to bring down an empire, you bring down an empire. You want to have sex by god you do. No one has power over you and you are bound to no one's will but your own. Those who attempt to influence you through skills will find it harder to do. Effectiveness increases with level.

Unbreakable Will (Advanced)

You have a fire that will never be burned out, nothing will stop you. You will stand tall and strong in the face of certain death. 0-500% increase in stats effectiveness based on how close you are to death. Level increase max increase by 0.5% per level.

Undetectable (Basic)

Reduces the effectiveness of tracking and detection-based skills. Effectiveness increased with level.

Unfazeable (Intermediate)

After years of life, not many things can surprise you. Make it so it's harder for something to catch you off guard. Be it a system screen in your face or a rat breathing dragon fire. Effectiveness increased with level.

You and Me (Intermediate)

We in this immortal promise declare our love to be together until death do us part.

Young and Beautiful (Advanced)

Let the ravages of time not affect your looks. Forever look in your prime regardless of age. Though age will still weaken you it will not look like it. Leveling up this skill will help it evolve.

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