I! game designer! Crying players all over the world!

Chapter 150



The boss of the novice village encountered by the big goose people is actually a witch giant.

After many deaths of the Great Goose Man.

He found that as soon as he got close to this boss, the boss would go berserk and start attacking.

In other words, the direction in which the boss is located cannot be advanced.

Because with the speed of the character he is currently controlling, it is difficult to break through the blockade of the boss.

So the big goose people can only choose the other three directions.

And along the way, the goose people encountered a lot of strange-shaped monsters and humans.

Those human soldiers, in particular, seem to patrol the neighborhood.

"Why are there soldiers patrolling?" a

question came to the hearts of the goese.

But soon, his questions were answered.

Because the goose man saw that there was a huge city gate not far away

!"I'm going!

So how big is this gate?

It's almost the same as the previous Wu clan, towering into the sky!

But it's clear that such a city gate is not here to stop the Wu clan.

Because inside the city gate, in addition to the guards, there are also several witch giants standing on both sides and staring around.

However, this game has no explanation for the plot.

"It's strange that humans and witch giants cooperate, so what's the matter with that mad giant in the wilderness?"

Although the game "Black Myth" has not given any plot.

But for the player, they have already seen a lot of interesting things through the initial exploration.

These things are always attracting them to explore the why.

It's a game, and it's a masterful design.

For example, map design.

What makes a good map design?

Eliminate the air wall!

The air wall is completely a kind of stifling of the immersion of the game!

It is completely possible to replace the air wall with a variety of map design methods.

For example, the scene of a fight in a tavern.

If you don't want the player to control your character and run around, run somewhere else.

Then you can set some overturned tables, chairs, and the like in the corresponding direction.

This leaves the player only to fight enemies or navigate the tavern.

But if the designer passes through the air wall, forcibly making it impossible for the player to run around.

This is not at all useful for the immersive design of the game.

To put it bluntly, air walls are a very lazy way to do it.

However, this is just a way to improve the player's sense of immersion and substitution from the map design level.

And for the game "Black Myth", his immersion is even stronger.

"It's just that the map design, including the design of the storyline, is completely choreographed in a superb way

!" "This game is a bit powerful!" "

Which designer's product is it?" The

big goose man explained to the audience while playing.

However, for players like them, in fact, they don't know everything about game producers and designers.

Only a handful of game designers can be remembered by the majority of gamers because of their innovative design.

Therefore, Lin Mo's reputation is really not that big in the ordinary player group.

It is in the game industry that Lin Mo's name will be mentioned many times.

Especially for Chinese players, compared to Lin Mo's name, Yanhuang Game's reputation is much better.

But that's okay.

Because Lin Mo knows that as long as he keeps outputting his works.

Then sooner or later, players in the whole world will remember their names deeply.

For example, now.

The big goose people have a strong interest in the game designers and producers of "Black Myth".

"Hey, there's a plot animation!" At

this moment, the goose man controlled the monkey and came to the city gate.

He sat in front of a campfire.

This place is a save point, and he wants to organize the equipment on his body and add skill points.

Suddenly, the screen starts to play an auto-play plot animation.

This plot is actually very simple.

It's just a strange woman who gives him a kind of fast movement and map permissions.

As long as you can unlock more campfires, you can unlock the map and move quickly through the campfires.

"It's pretty convenient. "

The goose people didn't think much of it.

And then that's not the end of it.

The next moment, the woman asked him if he wanted to find the meaning of his existence?

So, the woman gave him another prop.

"This is ......"

The goose man looked at the prop thoughtfully.

Because this is the standard configuration of the Monkey King, the somersault cloud!

In that case, he can fly directly in the sky?

The big goose man suddenly had some doubts.

He felt that the plot was advancing too fast, right?

But after the end of the plot animation.

The big goose people still can't wait to try this somersault cloud and how to use it.

"it!!" A

gorgeous ink effect, the monkey jumped up, and the somersault cloud appeared at the monkey's feet at a very fast speed, out of nowhere.

Immediately afterward

, the Big Goose Man was able to control the monkey to fly in the air! And the flight speed was still very fast!

However, as the altitude continued to increase, the Big Goose Man soon discovered that there seemed to be a magic circle barrier in the sky.

I can't break through.

Every time his monkey head collided with it, it caused a great reaction, and the entire barrier emitted a strange black light.

There will even be some strange patterns that emerge and then slowly dissipate.

"I can't tell...... This game, and the sky map?"

the goose man suddenly became intrigued.

But for now, there's no hurry.

According to his experience, even if there is a sky map, it should not be unlocked until the later stage.

"Wait!"

"If I can fly now......"

Suddenly, the Big Goose Man thought of the Witch Giant in the Novice Village.

Because he was stuck on a road, he couldn't go in that direction.

But now that he has a somersault cloud, can't he fly over it completely!

Thinking of this, the big goose man directly tried it.

Sure enough

, he rode on a somersault cloud, and the witch giants couldn't stop him at all.

However, the new map that the big goose people have arrived on is a bit outrageous......

A mob's attack is enough to kill him instantly.

Obviously, with his current strength, he can't break through here.

But that's the charm of RPGs!

It looks like a very ordinary and old design.

At this moment, it brings a very familiar feeling to the goose people.

He's also a man who came from that old game wilderness era.

So it's clear the essence of RPG games.

If you don't upgrade, it's still called an RPG?

On the contrary, the game "Black Myth" completely brought him that initial touch.

At the same time, the other side.

Jiang Cheng is also playing "Black Myth".

That's right, he's playing too.

However, for Jiang Cheng, a senior game designer like him can better understand the horror of "Black Myth".

"Who did this art design and map design?"

Jiang Cheng's face was very ugly.

Because he felt that he was no match for this game designer.

Maybe he can touch it in terms of map design.

However, the art design of "Black Myth" is close to the artistic level!

As a professional game designer, no matter how good he is, it is impossible to say that his art design is already art.

However, the ink style of the game "Black Myth" has completely reached the realm of returning to the basics

! This is simply outrageous!

It's like a dimensionality reduction blow.

"Damn, why can't I find such a talent?"

Jiang Cheng can be regarded as an old acquaintance with Yanhuang Game.

However, every time he played against Yan Huang, he ended in a fiasco.

Like the most recent one.

He was originally proud of his skin-changing game "Wukong: The Return of the Great Sage".

As a result, it didn't take long for Yanhuang Games to come out with a "Genshin" to slap him in the face.

And don't say it if you slap your face.

In such an unpopular field as a two-dimensional mobile game, "Genshin" can actually be the first

in the world! It's just outrageous to open the door to the outrageous, outrageous to home!

"It's over, this "Black Myth" is really a 3A level.

"Could it be that this time, we really have a game in Huaguo and can evaluate 3A?"

To be honest, Jiang Cheng's heart is looking forward to it.

But while he was looking forward to it, he felt a little aggrieved.

The main thing is this Yanhuang game, he never likes it.

It may have been hung too many times.

Jiang Cheng was angry in his heart.

Suddenly, a phone call came.

Ma Teng asked him to come to the office.

Jiang Cheng didn't dare to slack off.

Hurriedly turned off the computer and arrived at Ma Teng's office.

As soon as he walked into the office, Jiang Cheng heard Ma Teng chatting remotely with a foreigner in a foreign language.

Ma Teng saw Jiang Cheng coming in, and casually pointed in the direction of the sofa and asked him to wait for a while.

Jiang Cheng sat on the sofa obediently and waited quietly for Ma Teng to finish talking.

But because it's not too far.

So Jiang Cheng could hear very clearly what Ma Teng was talking to the other party.

"This is...... "

Jiang Cheng is also a scholar, and this kind Chinese......of hearing is not a problem for him."

Otherwise, when the goose factory received Auston before, it would not have been possible to send him over.

But listening to it, Jiang Cheng's face changed a little.

Because he had already made out who was talking to Ma Teng on the other side.

"Snow Eagle Entertainment!"

"How could it be them?"

Jiang Cheng was a little confused.

Because as far as he knows, isn't Snow Eagle Entertainment talking about agency cooperation with Yanhuang Games?

Why is it that he is suddenly in touch with Ma Teng again.

Could it be ......

At this moment, Jiang Cheng already had some guesses in his heart.

Sure enough, after Ma Teng finally hung up the phone.

He asked Jiang Cheng to sit in front of him and said, "Snow Eagle Entertainment's game agent belongs to us, and you can connect with their game server later." "

Ahh

Jiang Cheng was stunned for a moment.

Is it so simple?

But ......

"Mr. Ma, we represent Snow Eagle Entertainment's games, there shouldn't be any profit, right?"

Jiang Cheng said his question.

It was also the last thing he understood.

In fact, most Chinese game manufacturers don't want to act as an agent for Snow Eagle Entertainment's games.

Because according to the news coming out of the pig farm.

The appetite for Snow Eagle Entertainment is just too great.

It's like he's here to slaughter a pig!"

Ma Teng glanced at Jiang Cheng and said lightly: "Are we short of money?"

Jiang Cheng shook his head.

"Since there is no shortage, what are you worried about?" said

Ma Teng, with a smile on his face.

"In fact, what we lack the most is IP!" "

As long as we can proxy the games of Snow Eagle Entertainment."

"At that time, there was a wave of IP development, and a mobile game came out, were you afraid that you wouldn't be able to make money?"

Ma Teng's operation is still the same.

Jiang Cheng's heart was a little speechless.

However, he naturally did not dare to express his opinion.

I can only praise Mr. Ma's wisdom again and again.

After a while of boasting.

Jiang Cheng is about to leave and go back to work.

Ma Teng suddenly said: "By the way, there is another small matter, Yanhuang Game, you collect information about their new game."

"Hmm, why?"

Jiang Cheng was stunned again.

"What do you do if you ask so much, if you want to do it, you will do it!" Ma

Teng glanced at Jiang Cheng unhappily.

Jiang Cheng returned to his office with a stomach full of questions.

He always felt that his boss's operation was a little strange.

But I can't figure out exactly why.

I had no choice but to continue to do my job.

......

......

"Now it seems that this design method is really good.

Lin Mo couldn't help but laugh as he watched the rising sales of "Black Myth".

Mainly, this is the first time he has designed a project of this magnitude.

In fact, to some extent, "Black Myth" and "The Great Witch" are a bit similar.

It's just that the volume of "The Great Witch" is not large, and it is a 2D side-scrolling game.

Even if there is innovation in the gameplay, the development cost is not enough.

But Black Myth is a different game.

From the very beginning, the game was made to triple-A standards.

So whether it's the resources or the energy.

The project "Black Myth" is the most expensive game of Yanhuang Games so far.

Other than that, only Clash of the Gods can match it.

"It is estimated that in three days, sales will exceed three million.

Lin Mo's mood was stirring.

Games like "Black Myth" are different from ordinary games.

This is going to be rated as a triple-A by the Global Game Council

, so in terms of sales, it must be in the top three of the year.

According to the current increase, Lin Mo feels that it will not be a problem to reach 20 million sales by the end ......of the year!

"Now the third-ranked game on the annual sales list has 12 million sales. "

The price is 299, which is the same price as "Black Myth".

"But Yada Studio's "Dragon Kingdom" is priced higher than "Black Myth".

"So what I'm really going to beat is this game. "

Lin Mo's goal is very clear.

And he is well aware of the risks.

From the very beginning, he compared the release date of "Black Myth" to the release date of "Dragon Kingdom", with the idea of fighting in the ring.

So, it doesn't make sense for him to surpass the current third place in annual sales.

What he should really surpass is "Dragon Country"!

Because only in this way can he take revenge on Yada Studio!

"What Shu Lao lost, I will snatch it from you."

Lin Mo's eyes were sharp.

From the current point of view, the sales of "Black Myth" are not as high as "Dragon Kingdom".

This was something Lin Mo didn't expect at first.

He also played the game "Dragon Kingdom" and did a good job.

Replacing the previous equipment and adding points of upgrades through the setting of dragonization does have a little innovation.

And judging from the plot of "Dragon Kingdom", it is not old-fashioned.

But Lin Mo has already analyzed that the potential of "Dragon Kingdom" is just that.

And the "Black Myth" designed by him is not as simple as it seems!

Although it is only a traditional RPG system style, Lin Mo is designed according to the idea of open world.

In the current game industry, the design idea of the open world is not perfect.

Including "Genshin", to some extent, it is not a fully integrated open world.

A true open-world game, also known as a roaming game.

The essence of this game genre is actually a concept of game level design.

Players are free to roam around a game world and freely choose when and how to complete the game's missions.

But Lin Mo still made innovations on this basis.

He brings together an open world and a narrative.

If there's an antonym for the open world, it's linear storytelling.

The Black Myth designed by Lin Mo is an integration of multiple non-linear open areas.

Players can complete missions in a number of different ways, and the game supports different routes to reach their destination and complete the game.

To put it simply, the open world is to leave the entire game to the player to explore freely, and

the linear narrative game is focused on the story.

And the weakness of the open world is the plot.

But Lin Mo integrated the game story into the bits and pieces of the game world in "Black Myth".

"Black Myth" is, to some extent, no longer telling a story.

It's about showing a fictional fantasy world,

which is fundamentally different from a game with a linear narrative.

"Dragon Kingdom" is a linear narrative game!

"My luck is not bad, after the accumulation of map design of the previous "Great Witch", this can complete "Black Myth" as soon as possible.

Thinking of this, Lin Mo couldn't help but feel glad for his previous decision.

Because the biggest difficulty in the open world is the map design.

And Lin Mo has previous game design experience in the Metroidvania type of "Big Witch".

So when designing the map levels of "Black Myth", he made full use of his previous experience.

Most of the map levels in "Black Myth" are equivalent to the design of a 3D version of Metroidvania.

Don't think this seems like a very simple thing.

In fact, from the perspective of game design, the difficulty is very high!

The combination of the jumping operation of the game characters and the design of the vertical axis of the map level makes the experience of "Black Myth" so immersive.

This is the core idea of Lin Mo's design - a fully immersive open world design!

At this moment, many game streamers who have played "Black Myth" in advance have gradually realized this.

Like the Big Goose Man, who is raiding the first city he encounters.

He manipulated the monkey to jump up and down, and was able to freely travel to small areas in all directions by crossing the outer city walls, the beams inside the castle, or jumping sideways from side to side between two high platforms.

And on each route, there are some pitfalls and difficulties.

And when the player has died enough times.

At some point, they will suddenly find out.

In my mind, a completely coherent overall map has appeared!


Tip: You can use left, right, A and D keyboard keys to browse between chapters.